ElgBlueprintLibrary VS MounteaDialogueSystem

Compare ElgBlueprintLibrary vs MounteaDialogueSystem and see what are their differences.

MounteaDialogueSystem

Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system. (by Mountea-Framework)
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ElgBlueprintLibrary MounteaDialogueSystem
1 4
7 149
- 2.7%
0.0 8.4
about 2 years ago 3 months ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ElgBlueprintLibrary

Posts with mentions or reviews of ElgBlueprintLibrary. We have used some of these posts to build our list of alternatives and similar projects.
  • Update a Datatable at runtime?
    1 project | /r/unrealengine | 7 Jan 2021
    I made some code to add/edit row data in data tables before so added it to github if you want to take a look. I have only used it in the editor but it should work in runtime if you are careful...

MounteaDialogueSystem

Posts with mentions or reviews of MounteaDialogueSystem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.

What are some alternatives?

When comparing ElgBlueprintLibrary and MounteaDialogueSystem you can also consider the following projects:

DlgSystem - Dialogue Plugin System for Unreal Engine

PixelStreamingInfrastructure - Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

ALSXT - Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)

SoftTagBody - SoftTagBody UPROPERTY metadata specifier that works with Typed gameplay tags in Unreal Engine 5.

LocalizationUE4 - Translation Editor for Unreal Engine 4

Unreal_Engine_SerialCOM_Plugin - Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5

UE4Minimal - My Minimal Dark Theme for Unreal Engine 4

UnrealNlohmannJson - Unreal Engine wrapper for NlohmannJson, JSON for Modern C++

AudioAnalysisTools - Audio Analysis Tools plugin for Unreal Engine. Provides a variety of functions for analyzing audio data. Works in conjunction with the Runtime Audio Importer plugin.

UEPlugins_DisableDefault - Tool for manage Unreal Engine Plugins (.uplugins) set to Enabled By Default .