Edgar-Unity VS LazyBuilder

Compare Edgar-Unity vs LazyBuilder and see what are their differences.

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Edgar-Unity LazyBuilder
2 5
755 27
- -
7.4 7.4
about 2 months ago 10 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Edgar-Unity

Posts with mentions or reviews of Edgar-Unity. We have used some of these posts to build our list of alternatives and similar projects.

LazyBuilder

Posts with mentions or reviews of LazyBuilder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-27.
  • Lazy Builder - An Open-Source Node Based Procedural Tool
    1 project | /r/Unity3D | 7 Jun 2023
    If anyone is interested in experimenting with the tool and being part of my feedback/results section 📜 feel free to follow this tutorial + questionnaire Links: Tool on GitHub: https://github.com/wafflesgama/LazyBuilder Tutorial + questionnaire : https://forms.gle/dcPGrtZb3eKmLV57A
  • Yay 🥳 Lazy Builder is Free & also now on the Unity Asset Store!
    3 projects | /r/Unity3D | 27 Dec 2022
    I see i'm not explaining this very clearly 🤔, the tool is simply a library container inside unity. Where you can have multiple libraries/servers and fetch objects from them. Its storing the objects in a more convinent a way in a sense. As you can see in this gif, the Builder Window opens and you can search objects (by keywords, similar, random), preview them in 3D, and then place them quickly onto your project folder and in scene.
  • Lazy Builder - An Open-source 3D Asset Unity Library/Tool
    1 project | /r/gamedev | 15 Nov 2022
    Sorry 😢 The asset is currently in being approved by the Asset Store (takes quite a while 20-30 days), meanwhile you can download it in the Releases Section of the GitHub page, and import the \.unitypackage manually*.
  • Lazy Builder - An Open-source 3D Asset Library/Tool
    2 projects | /r/Unity3D | 14 Nov 2022
    For the past year I've been working on a tool called "Lazy Builder" and it allows you to create/manage 3D asset libraries to speed up your level creation. It also comes with a Main Library with currently +500 CC0 3D Assets. Check it out here: https://github.com/wafflesgama/LazyBuilder

What are some alternatives?

When comparing Edgar-Unity and LazyBuilder you can also consider the following projects:

Edgar-DotNet - Configurable procedural layout generator

mixed-initiative-procedural-dungeon-designer - A unity3d tool which designs dungeon maps based on a level designer's preferences

unity-utils - Useful unity utilities

Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity

Parameterize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array.

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

Fighting-Game - This is a 2d fighting game that I'm making with Unity and C#.

LazyFetcherLibrary

rlbits-mapping - node-based map generators in Unity

project-skylines - procedural retro 3d game, winner of the GitHub Gameoff 2017

DungeonGenerator - Procdural dungeon generator for Unity3D

ProceduralToolkit - Procedural generation library for Unity