EKA2L1 VS MoltenVK

Compare EKA2L1 vs MoltenVK and see what are their differences.

MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS. (by KhronosGroup)
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EKA2L1 MoltenVK
27 103
1,436 4,548
1.6% 1.3%
8.5 9.0
20 days ago 5 days ago
C++ Objective-C++
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EKA2L1

Posts with mentions or reviews of EKA2L1. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.

MoltenVK

Posts with mentions or reviews of MoltenVK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-10.

What are some alternatives?

When comparing EKA2L1 and MoltenVK you can also consider the following projects:

xenia - Xbox 360 Emulator Research Project

DXVK-macOS - Vulkan-based implementation of D3D10 and D3D11 for macOS / Wine

giz-emu - Gizmondo Emulator

metal-cpp - Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

yuzu - Nintendo Switch emulator

MoltenGL

pcsx2 - PCSX2 - The Playstation 2 Emulator

FF14-MAC_ModSupport - Alternative method of running FFXIV on Mac with Mod Support.

vvctre - A Nintendo 3DS emulator with Lua scripting for Windows 7+ and Linux (the default script is vvctre folder/script.lua)

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

Wabbajack-Modlist-Linux - A guide to get Wabbajack Modlists running under Linux/Steam Deck.

dxvk-async