ECMAScript
Javascript binding for godotengine (by Geequlim)
ts2gd
💥 Compile TypeScript to GDScript for Godot (by johnfn)
ECMAScript | ts2gd | |
---|---|---|
12 | 4 | |
906 | 178 | |
1.7% | - | |
7.9 | 0.0 | |
3 months ago | almost 2 years ago | |
C++ | TypeScript | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ECMAScript
Posts with mentions or reviews of ECMAScript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-01.
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Beginner Game engines for intermediate JavaScript web developer?
Godot is an option. It features official support for GDscript (similar to python) and c#, but the engine has the ability to add other language bindings that are community-maintained. I cannot provide any feedback on using any custom bindings as when I was tinkering with Godot I used GDscript, but the engine itself is pretty nice and it is open source. Here is a link to a repo that has the JavaScript bindings: https://github.com/Geequlim/ECMAScript
- Godot 4.0 Stable
- Mobile App (only UI with buttons) in Godot
- Godot 3.5: Can't stop won't stop
- Godot 4.0 pre-alpha build from 2022-01-05
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Is it possible to somehow make a nodejs thing work with godot?
Yes it's possible, you can use the javascript bindings for Godot available here: JS binding godot
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Coming from a mostly php/js background gdscript is strange to me because of the lack of curly braces.
You can write in JavaScript if you really like it.
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What's the current state of JS bindings for Godot?
I'm planning to use this soon: https://github.com/GodotExplorer/ECMAScript
- Is there JavaScript/Typescript game framework for develop Native Mobile game?
- Is it worth it to use JavaScript with Godot?
ts2gd
Posts with mentions or reviews of ts2gd.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-08.
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Alternative Scripting Languages?
typescript is a good language, never tried with godot though.
- Godot 3.5: Can't stop won't stop
- Ts2gd: Compile TypeScript to GDScript
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What's the current state of JS bindings for Godot?
There's also this project: https://github.com/johnfn/ts2gd
What are some alternatives?
When comparing ECMAScript and ts2gd you can also consider the following projects:
paru - Feature packed AUR helper
godot - A port of Godot Engine to Nintendo Switch via homebrew tools.
godot-website - The code for the official Godot Engine website. A static site built using Jekyll.
Atom - :atom: The hackable text editor
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.