ECMAScript
Javascript binding for godotengine (by Geequlim)
Atom
:atom: The hackable text editor (by atom)
ECMAScript | Atom | |
---|---|---|
12 | 284 | |
906 | 58,803 | |
1.7% | - | |
7.9 | 8.1 | |
3 months ago | over 1 year ago | |
C++ | JavaScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ECMAScript
Posts with mentions or reviews of ECMAScript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-01.
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Beginner Game engines for intermediate JavaScript web developer?
Godot is an option. It features official support for GDscript (similar to python) and c#, but the engine has the ability to add other language bindings that are community-maintained. I cannot provide any feedback on using any custom bindings as when I was tinkering with Godot I used GDscript, but the engine itself is pretty nice and it is open source. Here is a link to a repo that has the JavaScript bindings: https://github.com/Geequlim/ECMAScript
- Godot 4.0 Stable
- Mobile App (only UI with buttons) in Godot
- Godot 3.5: Can't stop won't stop
- Godot 4.0 pre-alpha build from 2022-01-05
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Is it possible to somehow make a nodejs thing work with godot?
Yes it's possible, you can use the javascript bindings for Godot available here: JS binding godot
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Coming from a mostly php/js background gdscript is strange to me because of the lack of curly braces.
You can write in JavaScript if you really like it.
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What's the current state of JS bindings for Godot?
I'm planning to use this soon: https://github.com/GodotExplorer/ECMAScript
- Is there JavaScript/Typescript game framework for develop Native Mobile game?
- Is it worth it to use JavaScript with Godot?
Atom
Posts with mentions or reviews of Atom.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-21.
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Is downloading vs code okay in this case ?
For JavaScript, HTML, and CSS, Visual Studio Code is the best solution because it already runs on the Electron framework. So, try VSCode. Don't worry; your device won't be harmed. If its performance was unbearable, you can always put it aside. You can also try Atom. It is outdated, but it could be answer to your need.
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I am having an issue
you can still get atom from it github page: https://github.com/atom/atom/releases/tag/v1.60.0
- Dev environment for scripting?
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Ask HN: Design of Emacs type extensible editor based on electron?
I'm surprised that nobody here mentioned Atom [1]. IIUC, Atom was designed to be hackable like Emacs.
A successor to Atom is Pulsar [2].
[1] https://github.com/atom/atom
[2] https://pulsar-edit.dev/
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App LIST!!!
atom (RIP buddy! Free) Atom is a hackable text editor for the 21st century, built on Electron, and based on everything we love about our favourite editors. We designed it to be deeply customizable, but still approachable using the default configuration
- I started a course by Dr Angela Yu and one of the CSS courses tell me to download Atom.io. However, there is no way to download it anymore. I'm going crazy, can someone please help??
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Code Editor from scratch ?
Hey everyone, I'm developing an open source text editor called Valence. I'm just getting started with its development and the next and main thing I need to implement is the editor itself. Now I know there are many different code editors like CodeMirror, Ace.js and Monaco but I want to start from scratch and build something like Atom had done. Currently I created a contenteditable div and also added a custom cursor. BTW I'm using React, TailwindCSS and TypeScript. Here is the component
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I've been using Atom to edit code, and then this popped up today. Anybody know the story behind this? (using a Macbook with BigSure OS installed)
These versions of Atom will stop working on February 2 [2023]. To keep using Atom, users will need to download a previous Atom version.
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" “Atom” will damage your computer. You should move it to the Trash.“Atom” will damage your computer. You should move it to the Trash. "
For Mac users - mv ~/.atom ~/atom_bak rm -fr /Applications/Atom.app download https://github.com/atom/atom/releases/tag/v1.60.0 Drag download to Applications folder - to install
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Can't install AUR atom
And it doesn't match because https://github.com/atom/atom/releases/download/v1.63.1/atom-amd64.deb returns a 404 not found error, so of course it doesn't match.