DebugUISystem VS com.hibzz.console

Compare DebugUISystem vs com.hibzz.console and see what are their differences.

DebugUISystem

Create a runtime menu system with buttons and windows for debugging in one line of code. (by the-mr-matt)
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DebugUISystem com.hibzz.console
1 1
73 7
- -
0.0 4.0
about 3 years ago 10 months ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DebugUISystem

Posts with mentions or reviews of DebugUISystem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-19.

com.hibzz.console

Posts with mentions or reviews of com.hibzz.console. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing DebugUISystem and com.hibzz.console you can also consider the following projects:

SystemTrayMenu - SystemTrayMenu - Browse and open your files easily

OpenEOS - A lightweight & open-source port of the Epic Online Services (EOS) SDK in Unity Package format, with simple extensions that provide a smoother integration within Unity.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

sprite-dicing - Cross-engine tool for lossless compression of sprites with identical areas

ManualDeveloperConsole - Powerful developer console for your Unity3d game. Use options that come out of the box or make your own.

Il2CppDumper - Unity il2cpp reverse engineer

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files

Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

abMenuSystem - This is a simple menu system for Unity. It's basically a bare minimum of what you need to quickly get started with implementing menus in your project.

Vertx.Debugging - Debugging utilities for Unity