DXMD-Translations VS lostcpp

Compare DXMD-Translations vs lostcpp and see what are their differences.

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DXMD-Translations lostcpp
1 1
3 7
- -
3.7 6.9
7 days ago 12 months ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DXMD-Translations

Posts with mentions or reviews of DXMD-Translations. We have used some of these posts to build our list of alternatives and similar projects.

lostcpp

Posts with mentions or reviews of lostcpp. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing DXMD-Translations and lostcpp you can also consider the following projects:

MetaHookSv - MetaHook (https://github.com/nagist/metahook) porting for SvEngine (GoldSrc engine modified by Sven-Coop)

jazz2-native - 🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2

nyan - Typesafe hierarchical key-value database with inheritance and dynamic patching :smiley_cat:

eztplib - A C++ library that has functionality for a multitude of tabletop games. Has D&D 5e SRND content built in by default.

BakkesMod2-Plugins - Default plugins for BakkesMod 2 (A Rocket League training framework)

gyeeta - Gyeeta - An Open Source Observability Product for your Infrastructure, Services and Processes. This repository is for the Agent and Server C++ code.

CommonLibF4 - A reverse-engineered resource for Fallout 4

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

custom-subs - Anime Subs

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

HoloCure-Spanish-Translation - HoloCure Traducción en Español, es un mod elaborado por fans que ofrece a la comunidad hispana una mejor experiencia; manteniendo referencias y descripciones en torno a Hololive.