DI-drive VS mini-AlphaStar

Compare DI-drive vs mini-AlphaStar and see what are their differences.

mini-AlphaStar

(JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play StarCraft II. JAIR = Journal of Artificial Intelligence Research. (by liuruoze)
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DI-drive mini-AlphaStar
2 1
521 291
-16.1% -
0.0 0.0
over 1 year ago over 1 year ago
Python Python
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DI-drive

Posts with mentions or reviews of DI-drive. We have used some of these posts to build our list of alternatives and similar projects.
  • Try simple interfaces and customized driving policy and casezoo set on DI-driveļ¼
    1 project | news.ycombinator.com | 19 Apr 2022
  • Is reinforcement learning being used for the development of self-driving cars?
    1 project | /r/SelfDrivingCars | 10 Apr 2022
    Some attempts on driving simulators have achieved good results(eg. DI-drive, DI-drive is an open-source application platform under OpenDILab. DI-drive applies different simulator/datasets/cases in Decision Intelligence Training & Testing for Autonomous Driving Policy). The basic idea mainly includes initializing with imitation learning, and then using reinforcement learning to obtain results that surpass expert data after reaching a certain performance. Some use the perceptual Label to train the backbone of the network, then freeze the backbone, and use reinforcement learning to specifically train the affordance method from perceptual embedding to action output. Others use a multi-model fusion approach, in which the model trained by reinforcement learning is used together with other methods to obtain the driving output. However, the emulator-based method is mainly end-to-end, and its security is difficult to guarantee, and it is difficult to apply to real vehicle scenarios.

mini-AlphaStar

Posts with mentions or reviews of mini-AlphaStar. We have used some of these posts to build our list of alternatives and similar projects.
  • Better AI opponent
    1 project | /r/starcraft2 | 16 Aug 2021
    With quick googling I found this, but it seemed like there were no pretrained models and without a tech background this will be pretty much impossible to run.

What are some alternatives?

When comparing DI-drive and mini-AlphaStar you can also consider the following projects:

imitation - Clean PyTorch implementations of imitation and reward learning algorithms

multi_agent_path_planning - Python implementation of a bunch of multi-robot path-planning algorithms.

tianshou - An elegant PyTorch deep reinforcement learning library.

pytorch-a2c-ppo-acktr-gail - PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).

neat - [ICCV'21] NEAT: Neural Attention Fields for End-to-End Autonomous Driving

sharpy-sc2 - Python framework for rapid development of Starcraft 2 AI bots

eirli - An Empirical Investigation of Representation Learning for Imitation (EIRLI), NeurIPS'21

minimalRL - Implementations of basic RL algorithms with minimal lines of codes! (pytorch based)

robo-vln - Pytorch code for ICRA'21 paper: "Hierarchical Cross-Modal Agent for Robotics Vision-and-Language Navigation"