DFRPGRandomDungeonGenerator VS TurnMarker-alt

Compare DFRPGRandomDungeonGenerator vs TurnMarker-alt and see what are their differences.

DFRPGRandomDungeonGenerator

A HTML/CSS/JavaScript based random dungeon generator for GURPS. Eventual goals are to not only produce a map, but also populate the rooms with descriptions and challenges. Game statistics will be for the DFRPG / GURPS 4e. (by Syndaryl)

TurnMarker-alt

Turn Marker is a module for Foundry VTT that adds an image under a token who is currently active in the combat tracker. (by kckaiwei)
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DFRPGRandomDungeonGenerator TurnMarker-alt
2 5
34 7
- -
10.0 0.0
over 2 years ago about 1 year ago
JavaScript JavaScript
GNU General Public License v3.0 or later -
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DFRPGRandomDungeonGenerator

Posts with mentions or reviews of DFRPGRandomDungeonGenerator. We have used some of these posts to build our list of alternatives and similar projects.
  • Classic dungeon modules to run? New to modules
    1 project | /r/gurps | 21 Sep 2022
  • Dungeon Fantasy: balancing difficulty and reward?
    1 project | /r/gurps | 7 Sep 2022
    The suggestions to check felltoweer is a good one. You may additionally want to take a look at Dungeons on Automatic, which is a recode of the donjon random generator to spit out populated dungeons using DFRPG monsters and stats. I does make reference to Combat Effectiveness Rating (or CER) from It's a Threat by Christopher R. Rice in Pyramid 3-77. Think of CER like a loose approximation of CR. It does fairly well for straight brawlers (melee combatants). However (and Christopher acknowledges this) it doesn't handle spell casters wells. It does okay with some ranged combatants, but not all. As an added bonus, if you use GCS for PC (or other) sheets, you can link that to your login on gurpscalculator.com. That site will tell you the calculated CER. Not a perfect fit but does give some data/feel for whether to expect a curb stomp by the party, an even fight or that the players suffer a TPK.

TurnMarker-alt

Posts with mentions or reviews of TurnMarker-alt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-06.
  • Every major foundry update be like
    2 projects | /r/FoundryVTT | 6 Jun 2023
    Here's a simple example: Turn Marker. It's system-agnostic, it does something really simple: renders an animated image around the token with the active turn. It worked from version 5 through version 9. In fact, it worked for version 10 for a while and then suddenly stopped working. Somebody tried to create an "alt" version and kind of got it working, but it was flaky. Finally a more active contributor, Monk, released their version just three months. That version supports 10, but does not have a release for 11.
  • Riizu's Module Cheat Sheet
    51 projects | /r/FoundryVTT | 13 Apr 2022
    Turn Marker: Special effects to designate who's turn it is
  • What are your favorite Foundry modules?
    10 projects | /r/Pathfinder2e | 12 Apr 2022
    Turn Marker - Highlights the token for the currently active combat actor. This is an alt version as the original is/was abandoned.
  • Module v9 compatible like "Turn Marker
    2 projects | /r/FoundryVTT | 13 Jan 2022
    If you can't find anything else, there's a commit sitting in the Turn Marker pull requests on GitHub that updates to the v9 API. It just hasn't been merged into the main branch yet. This link is to the branch with the (theoretically, haven't tried it myself yet) v9 compatible version. You might have to download and manually install it, but that might work for you. Depends how comfortable you are in getting that set up and how badly you want the module. It honestly shouldn't be too hard, but like I said, I haven't tried it yet. (Though I intend to in the next week or so once I update.)
  • Looking for Turn Identifier & Unit List Modules
    4 projects | /r/FoundryVTT | 12 Aug 2021
    Regarding Turn Marker in 0.8, the author appears to be absent and hasn't updated their module for the latest Foundry build. However, I've already submitted a fix for the player visibility issue that will hopefully get merged once the author returns. In the meantime, you can always update the code of this module to include my fix manually - feel free to reach out if you're unsure how to go about this.

What are some alternatives?

When comparing DFRPGRandomDungeonGenerator and TurnMarker-alt you can also consider the following projects:

game - ⚔️ An online JavaScript 2D Medieval RPG.

monks-tokenbar

the-matrix-effect - The incredible effect of rain of letters in the style of the Matrix trilogy.

simplefog - A module for FoundryVTT that lets you draw fog of war manually

adventurerscodex - Experience the next step in tabletop RPGs

monks-little-details

SaltGUI - A web interface for managing SaltStack based infrastructure.

foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop

wordled - A Wordle based game made in Javascript

TurnMarker-alt - Turn Marker is a module for Foundry VTT that adds an image under a token who is currently active in the combat tracker.

Next-Up - Auto focus on new combatant

Foundry-Stream-Module - Implements two-way communication between Foundry VTT and Twitch, allowing for two-way chat plus adds dice rolling requests, a tabbed chat window, a separate dice engine for just for viewers, event handling and several moderation commands directly into Foundry itself, bringing your streamed game to the next level of interactivity!