Creature_Godot
SegsEngine
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Creature_Godot | SegsEngine | |
---|---|---|
1 | 4 | |
84 | 16 | |
- | - | |
0.0 | 10.0 | |
almost 4 years ago | over 1 year ago | |
C++ | C++ | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
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Creature_Godot
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ways to reduce player sprites / other art
You can use the in engine animation and skeletal system. Or software like Creature 2D to build animations. They have a module you can build into Godot to use real time animations.
SegsEngine
What are some alternatives?
synfig - This is the Official source code repository of the Synfig project
TES3MP - Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
corona - Solar2D Game Engine main repository (ex Corona SDK)
tinyrenderer - A brief computer graphics / rendering course
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
sprite-animation-example - A simple sprites animator using OpenGL 3.3 with C++
EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
krkrz - Kirikiri Z Project