Creature_Godot VS SegsEngine

Compare Creature_Godot vs SegsEngine and see what are their differences.

SegsEngine

The engine that will become the basis for client/editor/server components. (by Segs)
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Creature_Godot SegsEngine
1 4
84 16
- -
0.0 10.0
almost 4 years ago over 1 year ago
C++ C++
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Creature_Godot

Posts with mentions or reviews of Creature_Godot. We have used some of these posts to build our list of alternatives and similar projects.
  • ways to reduce player sprites / other art
    1 project | /r/godot | 14 May 2021
    You can use the in engine animation and skeletal system. Or software like Creature 2D to build animations. They have a module you can build into Godot to use real time animations.

SegsEngine

Posts with mentions or reviews of SegsEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-12.

What are some alternatives?

When comparing Creature_Godot and SegsEngine you can also consider the following projects:

synfig - This is the Official source code repository of the Synfig project

TES3MP - Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.

ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !

gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch

corona - Solar2D Game Engine main repository (ex Corona SDK)

tinyrenderer - A brief computer graphics / rendering course

KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

sprite-animation-example - A simple sprites animator using OpenGL 3.3 with C++

EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

krkrz - Kirikiri Z Project