Coroutines
GMEdit
Coroutines | GMEdit | |
---|---|---|
6 | 7 | |
71 | 295 | |
- | - | |
4.4 | 8.0 | |
3 months ago | 6 days ago | |
Game Maker Language | JavaScript | |
MIT License | MIT License |
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Coroutines
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still working on my touhou fangame!! this video is about technical details of making danmaku
Anyways you might also be interested in this library: https://github.com/JujuAdams/Coroutines
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Executing scripts/methods sequentially?
You could look into using Coroutines by JuJu.
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Need tips for creating a smooth (async?) resource generation system
I have no experience with async/coroutines, but maybe something like this would work? https://github.com/JujuAdams/Coroutines
- GameMaker Coroutines - now in stable v1.0
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GameMaker Coroutines
Getting coroutines to work in GameMaker is one thing, but making them fun to write required a creative solution. Instead of implementing a slow custom scripting language or editor-side extension to generate coroutine-esque code, this library uses native GML macros to extend GML syntax to accommodate coroutine definitions. You can read all about the new syntax here or understand how and why it works here.
GMEdit
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Exporting Code as a PDF
You can grab GMEdit to open the objects in a single "file" and then copy the code out that way. GMEdit is at https://yellowafterlife.itch.io/gmedit and it's free
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Best engine for quick prototyping?
Make it quicker by editing your projects on the GMEdit IDE which is free. Even quicker with GMLive which isn't free but not expensive either. Even quicker with some of jujuadams libraries, specifically input and scribble.
- Change the GUI?
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Changing fonts and background color in GMEdit?
This is a bit of a hard question to answer if you're not well versed in GMEdit (https://yellowafterlife.itch.io/gmedit), but hopefully someone here knows how to solve this issue for me.
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Does Gms2 have this feature?
GMEdit by YAL has this iirc
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Config file not working when attempting to learn to mod. Somebody please help the less tech savvy here
Install the Beta Version of GMEdit
- GMEdit
What are some alternatives?
GML-OOP - Library of constructors operating primary GameMaker functionalities.
Stitch - Python Remote Administration Tool (RAT)
gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
Scribblebox - Demonstration of Scribble combined with Chatterbox
GM-Online-Framework - Warp is a feature-rich framework for multiplayer games, written in GMS2.3 and NodeJS (previously GM-Online-Framework) [Moved to: https://github.com/evolutionleo/Warp]
Snitch - Logging and crash handling system for GameMaker
HgPatcher - A universal GameMaker patch format!
Pixel-Art-Upscaling - Pixel art upscaling shader for awkward resolutions for GameMaker
YYDebugView - A small tool for viewing code inside .yydebug files generated by GameMaker when running from IDE. Intended for code recovery.