ComputeSharp VS DirectN

Compare ComputeSharp vs DirectN and see what are their differences.

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 (by Sergio0694)

DirectN

Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc. (by smourier)
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ComputeSharp DirectN
38 -
2,537 267
- -
9.8 8.1
14 days ago 11 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ComputeSharp

Posts with mentions or reviews of ComputeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.

DirectN

Posts with mentions or reviews of DirectN. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning DirectN yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing ComputeSharp and DirectN you can also consider the following projects:

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

SharpDX

raylib - A simple and easy-to-use library to enjoy videogames programming

Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

CSharp-Unity-Compute-Shader - Create compute shaders for Unity with C#.

SlimDX - Automatically exported from code.google.com/p/slimdx

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

TerraFX - A framework for developing multimedia-based applications.

Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

AudioSwitcher_v1 - Version 1 of Audio Switcher