CnC_Remastered_Collection
dmca
CnC_Remastered_Collection | dmca | |
---|---|---|
22 | 184 | |
18,058 | 5,386 | |
0.0% | 0.7% | |
0.0 | 9.9 | |
over 1 year ago | 7 days ago | |
C++ | DIGITAL Command Language | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CnC_Remastered_Collection
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Well it’s happened again…
That's just a clone game though. And the originals were actually made open source with the release of the remaster.
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Is it possible to see the code of 90s computer games?
Not most, but quite a few legendary ones were released in a "source available engine, paid maps" kind of way. Check out Id Software's github for a couple versions of DOOM, Quake and Wolfenstein. EA has released Command & Conquer's source code (here).
- i found kanes dog
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RedEdit 98 Pro Is Back After 25 years...
You could just look through the source code and see if you can spot anything though.
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How to smooth and spread A* paths for an RTS
If anyone curious about some historic examples here is the pathfinding code from the C&C/Red Alert games
>The path algorithm works by following a LOS path to the target. If it collides with an impassable spot, it uses an Edge following routine to get around it. The edge follower moves along the edge in a clockwise or counter clockwise fashion until finding the destination spot. The destination is determined by Find_Path. It is the first passable that can be reached (so it will handle the doughnut case, where there is a passable in the center of an unreachable area).
https://github.com/electronicarts/CnC_Remastered_Collection/...
https://github.com/electronicarts/CnC_Remastered_Collection/...
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Silicon Valley layoffs aren’t just a cost-cutting measure. They’re a culture reset.
That being said bespoke development being done badly is the source of horror stories. It's like old games C++ being notoriously "horrible garbage hacks" and yet, code like this or this is very well documented and not bad.
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OpenRA: Open-source RTS game engine for games such as Command and Conquer
What do you more than this? https://github.com/electronicarts/CnC_Remastered_Collection
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Mod creator here - having trouble updating a mod on the steam workshop
I merged the upstream branch of the source code into my mod branch, did a new build, moved teh required files into the mod folder and confirmed the mod worked locally.
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The source code to Wipeout has been released / leaked. "For educational and preservation purposes."
The source is wrapped up in DLLs so it can run in their frontend, but all of the old game source is there: https://github.com/electronicarts/CnC_Remastered_Collection
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Creationist Claims I Don't Understand: The Necessity For a Wholly (or Mostly) Functional Genome
As a specific example, the code for the Command & Conquer video games was released by Electronic Arts awhile back. Looking at some of the code for C&C: Red Alert (https://github.com/electronicarts/CnC_Remastered_Collection/tree/master/REDALERT), I was struck by how many comments were included. For example, this is a snippet from one of the source files (HOUSE.CPP):
dmca
- Nintendo blitzes GitHub with over 8k emulator-related DMCA takedowns
- GitHub: Nintendo Submit DMCA Notices to Yuzu Forks
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Why Don't I Like Git More?
Every DMCA takedown notice in https://github.com/github/dmca is a net win for git as a decentralized version control system, especially for repositories that require signed commits. Unfortunately, some people upload only a snapshot of their repository working directory instead of... using git like it is supposed to be used I guess?
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Plex Asks GitHub to Take Down 'Reshare' Repository over Piracy Fears
I’m with you thus far, but I’m trying to parse the notice to see why GitHub is even complying (see https://github.com/github/dmca/blob/master/2024/03/2024-03-1... ) and I think Torrentfreak got it wrong. I think they’re trying to claim infringement on Plex Server, but the English in the takedown notice is barely legible (and it feels like a mixup between trademarks and copyright), to the point that I find GitHub’s compliance odd.
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Team Fortress:Source 2 receives DMCA takedown from Valve
Text of tweet thread:
Hello everyone. We have some unfortunate news to share with you.
Today, we received a DMCA takedown from Valve on all our public GitHub repositories and all its forks made by the community.
https://github.com/github/dmca/blob/master/2024/01/2024-01-1...
While we were discussing the project's future internally recently, we already came to the conclusion to stop the development of the project due to the current state of the code being unusable anymore with s&box's recent major engine changes, and that we overall moved on from it.
Sadly, this means this DMCA takedown is the nail in the coffin. We cannot bring it back and we've hit Valve's attention, it seems like they definitely don't want us to use their IP (which is totally fair and legal from them).
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No attempt at contact, just stabbing the customer in the back
DMCA from GitHub: https://github.com/github/dmca/blob/master/2023/10/2023-10-10-mazda.md
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Mazda files false DMCA takedown notice to intimidate open source programmer
https://github.com/github/dmca/blob/master/2023/10/2023-10-10-mazda.md
https://www.thedrive.com/news/mazda-slaps-developer-with-cease-and-desist-for-diy-smart-home-integration
https://web.archive.org/web/20231014070536/https://old.reddit.com/r/homeassistant/comments/1771ywu/removal_of_mazda_connected_services_integration/
https://community.home-assistant.io/t/mazda-connected-service/354221
https://community.home-assistant.io/t/removal-of-mazda-connected-services-integration/625885/36
https://www.home-assistant.io/
https://youtu.be/l2qKEkG29gI
https://youtu.be/NfiIXooD77s
https://youtu.be/PrtbYu1OYhY
https://youtu.be/nigJMu0lUbM
https://youtu.be/qLlxOD5IHYc
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Mazda's DMCA takedown kills a hobbyist's smart car API tool
> Is there anything that average folk can do against these notices when they're sent to companies like GitHub?
They can file a counter-notice, commit to accepting service of process if the other party wants to sue, and wait 10-14 days. There's a guide at https://docs.github.com/en/site-policy/content-removal-polic... and there are plenty of example counter-notices in the https://github.com/github/dmca repo.
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Removal of Mazda Connected Services Integration
From the posted notice[1], they answered "No" to the question "Do you claim to have any technological measures in place to control access to your copyrighted content? Please see our Complaints about Anti-Circumvention Technology if you are unsure." Is that the same thing you are referencing?
[1] https://github.com/github/dmca/blob/master/2023/10/2023-10-1...
- DMCA takedown for pymazda and node-mymazda
What are some alternatives?
shapez.io - shapez is an open source base building game on Steam inspired by factorio!
paimon-moe - Your best Genshin Impact companion! Help you plan what to farm with ascension calculator and database. Also track your progress with todo and wish counter.
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
cloudstream - Android app for streaming and downloading media.
proposals - Tracking WebAssembly proposals
btcrecover - An open source Bitcoin wallet password and seed recovery tool designed for the case where you already know most of your password/seed, but need assistance in trying different possible combinations.
cncra2yr - Unofficial C&C: Red Alert 2 Yuri's Revenge soaked in WINE and Snapped for Linux
tetris-os - An operating system, but it only plays Tetris. [UnavailableForLegalReasons - Repository access blocked]
VVVVVV - The source code to VVVVVV! http://thelettervsixtim.es/
DeDRM_tools - DeDRM tools for ebooks
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]