Clash_the_Cube VS TexturePanner

Compare Clash_the_Cube vs TexturePanner and see what are their differences.

Clash_the_Cube

Clash the Cube - merging similar cubes game (by ivoneug)

TexturePanner

This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures (by AdultLink)
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Clash_the_Cube TexturePanner
1 1
8 690
- -
1.8 10.0
almost 3 years ago about 2 years ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Clash_the_Cube

Posts with mentions or reviews of Clash_the_Cube. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.
  • Please code review my project!
    2 projects | /r/Unity3D | 3 Jun 2021
    Hello everyone! Can someone make a code review for my project, please? I'm using event-driven approach in my code to decouple game systems and heavily using ScriptableObjects to store variable data. So I would really appreciate any criticism and thoughts about it. Here is the link to GitHub repo: https://github.com/ivoneug/Clash_the_Cube

TexturePanner

Posts with mentions or reviews of TexturePanner. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-19.

What are some alternatives?

When comparing Clash_the_Cube and TexturePanner you can also consider the following projects:

YAFE - YAFE: Yet Another Fractal Explorer. Repository implementing the visualisation of the Mandelbrot, Multibrot and Julia sets over the Complex Plane, as well as, a generalisation of them into the 3D space. It also implements the visualisation of some IFS Fractals.

DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

Fueler - A small videogame about completing levels while manoeuvring a cute ship through a circuit of asteroids.

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.

GPU-Planetary-Rendering - GPU atmosphertic scattering and planet generation in Unity 3D

Google Fonts - Font files available from Google Fonts, and a public issue tracker for all things Google Fonts

jsw2021 - Jet Set Willy remastered on the BBC Micro

Save-System-for-Unity - Save System for Unity with AOT (IL2CPP) and assets references support.

UnityTimeRewinder - Unity time rewind solution, that is easily customizable for any project.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Hardcore-Space-Exploration-Game - Permanent file death, previous lives retain their legacy.