Clash_the_Cube VS Microsoft.Unity.Analyzers

Compare Clash_the_Cube vs Microsoft.Unity.Analyzers and see what are their differences.

Clash_the_Cube

Clash the Cube - merging similar cubes game (by ivoneug)

Microsoft.Unity.Analyzers

Roslyn analyzers for Unity game developers (by microsoft)
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Clash_the_Cube Microsoft.Unity.Analyzers
1 5
8 634
- 0.5%
1.8 7.5
almost 3 years ago 8 days ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Clash_the_Cube

Posts with mentions or reviews of Clash_the_Cube. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.
  • Please code review my project!
    2 projects | /r/Unity3D | 3 Jun 2021
    Hello everyone! Can someone make a code review for my project, please? I'm using event-driven approach in my code to decouple game systems and heavily using ScriptableObjects to store variable data. So I would really appreciate any criticism and thoughts about it. Here is the link to GitHub repo: https://github.com/ivoneug/Clash_the_Cube

Microsoft.Unity.Analyzers

Posts with mentions or reviews of Microsoft.Unity.Analyzers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-08.

What are some alternatives?

When comparing Clash_the_Cube and Microsoft.Unity.Analyzers you can also consider the following projects:

Roslynator - Roslynator is a set of code analysis tools for C#, powered by Roslyn.

MyBox - MyBox is a set of attributes, tools and extensions for Unity

Standard - 🌟 JavaScript Style Guide, with linter & automatic code fixer

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

eslint-plugin-promise - Enforce best practices for JavaScript promises

moduloze - Convert CommonJS (CJS) modules to UMD and ESM formats

IDisposableAnalyzers - Roslyn analyzers for IDisposable

eslint-config-standard - ESLint Config for JavaScript Standard Style

You-Dont-Need-Lodash-Underscore - List of JavaScript methods which you can use natively + ESLint Plugin

ESLint - Find and fix problems in your JavaScript code.

CortexDocs - Documentation of Cortex