CSharpForMarkup VS .NET Runtime

Compare CSharpForMarkup vs .NET Runtime and see what are their differences.

CSharpForMarkup

Concise, declarative C# UI markup for .NET browser / native UI frameworks (by VincentH-Net)

.NET Runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps. (by dotnet)
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CSharpForMarkup .NET Runtime
8 612
723 14,177
- 1.9%
8.5 10.0
8 days ago 7 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CSharpForMarkup

Posts with mentions or reviews of CSharpForMarkup. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • Uno: Create Beautiful Cross Platform .NET Apps Faster
    10 projects | news.ycombinator.com | 1 May 2024
  • .NET 8 – .NET Blog
    12 projects | news.ycombinator.com | 14 Nov 2023
    It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.

    Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.

    [0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup

    [1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)

  • State of mobile app development within the .NET ecosystem?
    2 projects | /r/dotnet | 2 May 2023
    Uno Platform can be both XAML or C# Markup if you use https://github.com/VincentH-Net/CSharpForMarkup with it.
  • Modern C# software development framework
    4 projects | /r/csharp | 31 Mar 2023
    And if you use https://github.com/VincentH-Net/CSharpForMarkup with it, you can have an all-around C# approach for both front end and back end.
  • What are your gripes with XAML?
    3 projects | /r/dotnet | 6 Mar 2023
    Maybe some c# markup libraries like this one. But I haven't use that so you'd need to check yourself
  • Uno platform: build single-codebase applications across all platforms
    7 projects | news.ycombinator.com | 16 Aug 2022
    You can CSharpForMarkup with WPF, WinUI 3, Uno Platform. with AvaloniaUI and Maui coming and possibly Blazor.

    https://github.com/VincentH-Net/CSharpForMarkup

  • Performance Improvements in .NET 6
    14 projects | news.ycombinator.com | 19 Aug 2021
    To manage mental mapping of what is being drawn, I keep methods that create widget trees short. My rule of thumb is that whole method has to comfortably fit the screen at once. For each section of the main tree I create a static function that returns a branch of the tree. These functions have descriptive names that help you visualize what element each function builds. If a tree inside a function is long, it is broken down in the same way.

    There are some fluent extensions (for Xamarin.Forms and probably future MAUI) that help you build UI in declarative fashion with C#. Same extensions could be created for other frameworks.

    https://devblogs.microsoft.com/xamarin/c-sharp-markup-for-xa...

    https://github.com/VincentH-Net/CSharpForMarkup

    For reusable custom widgets that can't be done with a static function, I create new classes with their own widget trees. Try to keep widgets composable and avoid inheritance if possible.

    Hot reload is coming in .NET 6, so waiting for rebuild will soon be history.

    I have no experience with QML so I can't really comment on that.

  • What's a Modern Technology Used For Building Desktop Programs?
    2 projects | /r/dotnet | 16 Aug 2021
    If I were to build a windows only desktop app with technology I was moderately familiar with, I'd probably got for WPF + https://github.com/VincentH-Net/CSharpForMarkup Working without XAML makes life so much simpler.

.NET Runtime

Posts with mentions or reviews of .NET Runtime. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-08.
  • The search for easier safe systems programming
    11 projects | news.ycombinator.com | 8 May 2024
    .NET has explicit tailcalls - they are heavily used by and were made for F#.

    https://learn.microsoft.com/en-us/dotnet/api/system.reflecti...

    https://github.com/dotnet/runtime/blob/main/docs/design/feat...

  • Arena-Based Parsers
    4 projects | news.ycombinator.com | 8 May 2024
    The description indicates it is not production ready, and is archived at the same time.

    If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.

    For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).

    Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).

    There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.

  • Airline keeps mistaking 101-year-old woman for baby
    1 project | news.ycombinator.com | 28 Apr 2024
    It's an interesting "time is a circle" problem given that a century only has 100 years and then we loop around again. 2-digit years is convenient for people in many situations but they are very lossy, and horrible for machines.

    It reminds me of this breaking change to .Net from last year.[1][2] Maybe AA just needs to update .Net which would pad them out until the 2050's when someone born in the 1950s would be having...exactly the same problem in the article. (It is configurable now so you could just keep pushing it each decade, until it wraps again).

    Or they could use 4-digit years.

    [1] https://github.com/dotnet/runtime/issues/75148

  • The software industry rapidly convergng on 3 languages: Go, Rust, and JavaScript
    1 project | news.ycombinator.com | 24 Apr 2024
    These can also be passed as arguments to `dotnet publish` if necessary.

    Reference:

    - https://learn.microsoft.com/en-us/dotnet/core/deploying/nati...

    - https://github.com/dotnet/runtime/blob/main/src/coreclr/nati...

    - https://github.com/dotnet/runtime/blob/5b4e770daa190ce69f402... (full list of recognized keys for IlcInstructionSet)

  • The Performance Impact of C++'s `final` Keyword
    6 projects | news.ycombinator.com | 22 Apr 2024
    Yes, that is true. I'm not sure about JVM implementation details but the reason the comment says "virtual and interface" calls is to outline the difference. Virtual calls in .NET are sufficiently close[0] to virtual calls in C++. Interface calls, however, are coded differently[1].

    Also you are correct - virtual calls are not terribly expensive, but they encroach on ever limited* CPU resources like indirect jump and load predictors and, as noted in parent comments, block inlining, which is highly undesirable for small and frequently called methods, particularly when they are in a loop.

    * through great effort of our industry to take back whatever performance wins each generation brings with even more abstractions that fail to improve our productivity

    [0] https://github.com/dotnet/coreclr/blob/4895a06c/src/vm/amd64...

    [1] https://github.com/dotnet/runtime/blob/main/docs/design/core... (mind you, the text was initially written 18 ago, wow)

  • Java 23: The New Features Are Officially Announced
    5 projects | news.ycombinator.com | 17 Apr 2024
    If you care about portable SIMD and performance, you may want to save yourself trouble and skip to C# instead, it also has an extensive guide to using it: https://github.com/dotnet/runtime/blob/69110bfdcf5590db1d32c...

    CoreLib and many new libraries are using it heavily to match performance of manually intensified C++ code.

  • Locally test and validate your Renovate configuration files
    4 projects | dev.to | 9 Apr 2024
    DEBUG: packageFiles with updates (repository=local) "config": { "nuget": [ { "deps": [ { "datasource": "nuget", "depType": "nuget", "depName": "Microsoft.Extensions.Hosting", "currentValue": "7.0.0", "updates": [ { "bucket": "non-major", "newVersion": "7.0.1", "newValue": "7.0.1", "releaseTimestamp": "2023-02-14T13:21:52.713Z", "newMajor": 7, "newMinor": 0, "updateType": "patch", "branchName": "renovate/dotnet-monorepo" }, { "bucket": "major", "newVersion": "8.0.0", "newValue": "8.0.0", "releaseTimestamp": "2023-11-14T13:23:17.653Z", "newMajor": 8, "newMinor": 0, "updateType": "major", "branchName": "renovate/major-dotnet-monorepo" } ], "packageName": "Microsoft.Extensions.Hosting", "versioning": "nuget", "warnings": [], "sourceUrl": "https://github.com/dotnet/runtime", "registryUrl": "https://api.nuget.org/v3/index.json", "homepage": "https://dot.net/", "currentVersion": "7.0.0", "isSingleVersion": true, "fixedVersion": "7.0.0" } ], "packageFile": "RenovateDemo.csproj" } ] }
  • Chrome Feature: ZSTD Content-Encoding
    10 projects | news.ycombinator.com | 1 Apr 2024
    https://github.com/dotnet/runtime/issues/59591

    Support zstd Content-Encoding:

  • Writing x86 SIMD using x86inc.asm (2017)
    3 projects | news.ycombinator.com | 26 Mar 2024
  • Why choose async/await over threads?
    11 projects | news.ycombinator.com | 25 Mar 2024
    We might not be that far away already. There is this issue[1] on Github, where Microsoft and the community discuss some significant changes.

    There is still a lot of questions unanswered, but initial tests look promising.

    Ref: https://github.com/dotnet/runtime/issues/94620

What are some alternatives?

When comparing CSharpForMarkup and .NET Runtime you can also consider the following projects:

ModernWpf - Modern styles and controls for your WPF applications

Ryujinx - Experimental Nintendo Switch Emulator written in C#

Avalonia.FuncUI - Develop cross-plattform GUI Applications using F# and Avalonia!

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.

mobile - The mobile app vault (iOS and Android).

WASI - WebAssembly System Interface

HandyControl - Contains some simple and commonly used WPF controls

CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.

Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.

vgpu_unlock - Unlock vGPU functionality for consumer grade GPUs.