Bilobe
memorymanager
Bilobe | memorymanager | |
---|---|---|
4 | 2 | |
7 | 70 | |
- | - | |
0.0 | 10.0 | |
over 2 years ago | over 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
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Bilobe
- January 2022 monthly "What are you working on?" thread
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I Made a new programming language in C++ called Bilobe at the age of 16
For this specifically (parsing expressions) it will look a lot like evaluate() in https://github.com/GNVageesh/Bilobe/blob/main/include/calculations.h, just working with actual tokens you get from the lexer instead of with individual characters from a string.
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Creating a new programming language at the age of 16
repo is here
memorymanager
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How to manage a buffer containing objects of varying size? For sparse chunk loading/unloading
the only person to have suggested a solution linked me this: https://github.com/schulkinator/memorymanager
p.s. someone suggested me this manager: https://github.com/schulkinator/memorymanager and I would appreciate your opinion on it if you have the time.
What are some alternatives?
pen - The parallel, concurrent, and functional programming language for scalable software development
Heap-Layers - Heap Layers: An Extensible Memory Allocation Infrastructure
konna - A fast functional language based on two level type theory
tomorrow - A small graphical calculator project.
Argon - Argon programming language
o1heap - Constant-complexity deterministic memory allocator (heap) for hard real-time high-integrity embedded systems. There is very little activity because the project is finished and does not require further changes.
sockshop - (START HERE) Helidon Sock Shop: Main application repository containing checkout, build and deployment scripts for all services
Hoard - The Hoard Memory Allocator: A Fast, Scalable, and Memory-efficient Malloc for Linux, Windows, and Mac.
asmdb - Instructions database and utilities for X86/X64 and ARM (THUMB/A32/A64) architectures.
3DWorld - 3D Procedural Game Engine Using OpenGL
zacc - zaalang compiler
ric-script - A modern scripting language; implemented in old school C, yacc & flex