BepInEx | dnSpy | |
---|---|---|
72 | 91 | |
4,338 | 16,556 | |
2.6% | - | |
5.8 | 7.6 | |
3 days ago | over 3 years ago | |
C# | C# | |
GNU Lesser General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BepInEx
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(MODDED) Plugins target a wrong version of BepInEx (5.4.22.0) and might not work until you update
I've just found out the way to fix it. You have to download it from github (https://github.com/BepInEx/BepInEx/releases/tag/v5.4.22) clicking your system type's zip and then paste the core folder inside it where the actual one is (C:\Users\{username}\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\{profile}\BepInEx).
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Mass Farming Mod / any mod?
More info here: https://github.com/BepInEx/BepInEx/issues/694
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Can anyone help me with this injector coded in C#?
If you're looking to make legitimate mods that do not violate a game's TOS/EULA, especially for multiplier games, then a more modern, supported, maintained, and widely used Unity plugin framework is BepInEx: https://github.com/BepInEx/BepInEx
- How to make mods?
- Hola! Existe algún mod para jugar con más de 4 jugadores? En mi grupo de amigos somos 6 y queremos jugar todos juntos... Gracias!
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Need Help With Server Side Mod BepinEx and Whetstone Install
If you find any workaround let me know https://github.com/BepInEx/BepInEx
- Learning how to mod
- Lovely. All that objects loading
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How to start modded Valheim from desktop without Thunderstore
https://github.com/BepInEx/BepInEx that's the github link but you can find it at nexus or thunderstore. then every mod you install, just follow the instructions. most of the time it's put mod.dll into Bepinex/plugins and run the game. you'll have no problems. i've even added a mod to make clone items and recipes. pretty fun stuff.
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Como Traduzir The Murder of Sonic the Hedgehog (e possivelmente outros jogos da Unity)
Primeiro você precisa baixar o BepInEx
dnSpy
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Crashing when loading up save
Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached.
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Me and my friend were messing around in the public test when we found items like "odins cape" and "odins hood", but anytime we tried to equip them this message popped up. Is paid DLC coming to valheim?
Download dnSpy, Open the file "assembly_valheim.dll", Select view and then Assembly Explorer, search for DLCMan class (if you have trouble there is a search tool in the top bar, doing so you'll find the whole class), went to the correct lines (50, 79, 97 even if for me it was actually 98), right click on edit method/class (might be better to use method) and change the " return false; " to " return true; ". After the process compile again and there you have it.
- How to make mods?
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Simple mod to disable pausing
To inspect the code, I recommend dnSpy. https://github.com/dnSpy/dnSpy You want to run it on the Assembly-CSharp.dll file from _Data/Managed. Then you can view the source code. I searched the entire project for the word "pause" until I found something that looked relevant. Luckily, the code for this game is pretty well written and well laid out.
- Learning how to mod
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Stop-Computer @ specific time
It's dnSpy.
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Heisting 20M Dollars' Worth of Magic: The Gathering Cards in a Single Request
Great question! The tool I used, DNSpy, has the ability to patch in opcodes. So I just put in the instructions needed as essentially assembly, and I did so by just writing bytes into the existing executable. The two I used were ldc.i4 to put an integer onto the stack, and then mul to multiply it with the existing value.
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Is it possible to use GHIDRA to decode .NET ? (1 lvl crackmes with solution, but not in GHIDRA)
.NET is super easy to reverse, you don't need Ghidra, go try dnSpy, that should do the trick.
- [Valheim] Remplacer la touche Z (débogage fly) par une autre clé
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Absolute Beginner's Guide to making a mod?
Code Creation. Unfortunately, I don't have more information on the code of the game. This is the part I need help with. I'm quite familiar with HTML, CSS, and Javascript, but haven't really touched C#. The best that I've managed is opening Kitchen.Common.dll and KitchenMode.dll in dnSpy (https://github.com/dnSpy/dnSpy) and looking at the class and struct names, recognizing that some of the contents of those dll files which start with C, like CAppliance, are components of entities in the game, and can be used to retrieve entities somehow. I have no idea how to use the classes, like GrabItems or CreateNewMesses. Who knows if either of those do anything? Oh, and making an item or appliance? No idea.
What are some alternatives?
MelonLoader - The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Fody - Extensible tool for weaving .net assemblies
KK-HF_Patch - Automatically translate, uncensor and update Koikatu! and Koikatsu Party!
dnSpy-Unity-mono - Fork of Unity mono that's used to compile mono.dll with debugging support enabled
My-Clone-Hero-Tweaks - Tweaks to Clone Hero that I've made
Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Il2CppDumper - Unity il2cpp reverse engineer
Il2CppInspector - Powerful automated tool for reverse engineering Unity IL2CPP binaries
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files