BallPhysics
unity-deterministic-physics
BallPhysics | unity-deterministic-physics | |
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1 | 2 | |
21 | 455 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | 3 months ago | |
TypeScript | C# | |
MIT License | - |
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BallPhysics
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[AskJS] What is your favorite JavaScript physics library?
I've been actually working on a 2d engine myself called BallPhysics, but it is in very early stages still! Here is the sandbox demo that I made with it. It needs a lot of performance improvements and a good documentation, but my I don't really have much free time so it's only getting there slowly, it may take some time. I'm also planning to expand the demo into a platform where you can build and share your physics based creations / machines with other people.
unity-deterministic-physics
- I am delighted with the new technology of Photon Quantum Engine! We achieved this in a few months with a small team:
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Cross-platform deterministic physics with Unity DOTS physics and soft floats
Here it is: https://github.com/Kimbatt/unity-deterministic-physics
What are some alternatives?
LayaAir - LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
2DFPhysics - 2D fixed-point physics for Unity (WIP).
cannon-es - 💣 A lightweight 3D physics engine written in JavaScript.
SoftFloat - An implementation of 32 bit floating point arithmetic in C#
Projectile-Motion-Simulation - A simple projectile motion simulator made made using matter.js , it looks cool and ofc gonna help you see physically accurate projectile motion
EntityComponentSystemSamples
ferox - A lightweight 2D physics engine written in C, for educational purposes.
Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.
soft-float-starter-pack - Software implementation of floating point numbers and operations
libm - A port of MUSL's libm to Rust.
ai2thor - An open-source platform for Visual AI.
ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)