BakingSheet
Easy datasheet management for C# and Unity. Supports Excel, Google Sheet, JSON and CSV format. (by cathei)
UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity (by UnityCommunity)
BakingSheet | UnityLibrary | |
---|---|---|
9 | 1 | |
301 | 3,605 | |
- | 1.3% | |
5.5 | 4.2 | |
8 months ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BakingSheet
Posts with mentions or reviews of BakingSheet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-08.
- I updated my Spreadsheet (Excel/Google Sheet) converter, now it supports scriptable object as output :D
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Did you know: SuperCell uses CSV format for their design data
So I wrote BakingSheet (anyone interested in please try and give feedback :D) two years ago and it has been evolved with features like list and dictionary support. I wonder what other people think about using spreadsheet, and I'd like to see it grow as open source project, so if anyone wants to contribute or give opinion it's welcome!
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What is your team’s preferred way to deal with game design data?
I’m author of BakingSheet, I wonder what kind of method other people use to deal with complex game design data like levels, stats, items, etc.
- Show HN: Excel, Gsheet, JSON converter you can use in Unity Game Development
- BakingSheet – Spreadsheet converting tool for C# Game development
- Anyone needs modern way to manage your game design data? Check my open source project out. I mean Unity inspector is okay but not for mass edit or advanced feature like spreadsheet functions. You can control schema as you want and designers can set value as they want, Win-win!
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Anyone interested in Spreadsheet converting tool for C#?
I've been developing open source project called BakingSheet. The purpose of project is to make flexible Spreadsheet converting tool for games. You can define your data schema as C# classes, then you can import these classes from Excel, Google Sheet and convert from/to CSV, Json or your custom format.
UnityLibrary
Posts with mentions or reviews of UnityLibrary.
We have used some of these posts to build our list of alternatives
and similar projects.
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Can somebody explain me how to implement this with Unity
Maybe you want GL Lines