The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
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BakingSheet reviews and mentions
- I updated my Spreadsheet (Excel/Google Sheet) converter, now it supports scriptable object as output :D
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Did you know: SuperCell uses CSV format for their design data
So I wrote BakingSheet (anyone interested in please try and give feedback :D) two years ago and it has been evolved with features like list and dictionary support. I wonder what other people think about using spreadsheet, and I'd like to see it grow as open source project, so if anyone wants to contribute or give opinion it's welcome!
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What is your team’s preferred way to deal with game design data?
I’m author of BakingSheet, I wonder what kind of method other people use to deal with complex game design data like levels, stats, items, etc.
- Show HN: Excel, Gsheet, JSON converter you can use in Unity Game Development
- BakingSheet – Spreadsheet converting tool for C# Game development
- Anyone needs modern way to manage your game design data? Check my open source project out. I mean Unity inspector is okay but not for mass edit or advanced feature like spreadsheet functions. You can control schema as you want and designers can set value as they want, Win-win!
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Anyone interested in Spreadsheet converting tool for C#?
I've been developing open source project called BakingSheet. The purpose of project is to make flexible Spreadsheet converting tool for games. You can define your data schema as C# classes, then you can import these classes from Excel, Google Sheet and convert from/to CSV, Json or your custom format.
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A note from our sponsor - WorkOS
workos.com | 19 Apr 2024
Stats
cathei/BakingSheet is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of BakingSheet is C#.