BabylonJS
haystack
BabylonJS | haystack | |
---|---|---|
63 | 55 | |
22,488 | 13,711 | |
1.2% | 3.1% | |
10.0 | 9.9 | |
5 days ago | 2 days ago | |
TypeScript | Python | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BabylonJS
- Show HN: My wife and I made a maze game
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Release Radar • March 2024 Edition
It's been around for a while, and we've featured it in the April 2019 and March 2022 Release Radars. It's also been in GitHub Game Bytes and on our latest episode of The Download. Yes, I'm talking about Babylon, the powerful web rendering engine for all kinds of graphics. The newest update includes support for basic Global Illumination, a highly requested feature. Read more about other cool new additions including Gaussian Splatting, Ragdoll physics, Procedural Geometry and all the breaking changes in the Babylon release notes.
- Not only Unity...
- Anime.js – A lightweight JavaScript animation library
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How do I integrate Motion and Animation into my Projects?
Wow that site is super cool! So I see most of the 3D stuff is using canvas, maybe three.js or babylon.js or possibly pixi.js.
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Which tools should I use to create my game ?
Sure; I've used [Phaser](https://phaser.io/) before for a game jam like project and I've heard of [PixiJS](https://pixijs.com/) and [Babylon.js](https://www.babylonjs.com/) as options too. I can't really give a good recommendation either way; Phaser was fun to just write TypeScript and see my game, but it felt like a toy compared to Unreal. I'm sure you could really push it to its limits though. You mentioned you know about LibGDX; I don't have experience with it, but it does seem like a viable option.
- Babylon.js: Powerful, Beautiful, Simple, Open - Web-Based 3D At Its Best
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JavaScript framework for making games. no game engine
I’ve only messed around with it a bit, but https://www.babylonjs.com seems impressive
- Faster LZ is not the answer to 150-250 GB video game downloads
- Babylon.js 6.0
haystack
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Haystack DB – 10x faster than FAISS with binary embeddings by default
I was confused for a bit but there is no relation to https://haystack.deepset.ai/
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Release Radar • March 2024 Edition
View on GitHub
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First 15 Open Source Advent projects
4. Haystack by Deepset | Github | tutorial
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Generative AI Frameworks and Tools Every Developer Should Know!
Haystack can be classified as an end-to-end framework for building applications powered by various NLP technologies, including but not limited to generative AI. While it doesn't directly focus on building generative models from scratch, it provides a robust platform for:
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Best way to programmatically extract data from a set of .pdf files?
But if you want an API that you can use to develop your own flow, Haystack from Deepset could be worth a look.
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Which LLM framework(s) do you use in production and why?
Haystack for production. We cannot afford breaking changes in our production apps. Its stable, documentation is excellent and did I mention its' STABLE!??
- Overview: AI Assembly Architectures
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Llama2 and Haystack on Colab
I recently conducted some experiments with Llama2 and Haystack (https://github.com/deepset-ai/haystack), the NLP/LLM framework.
The notebook can be helpful for those trying to load Llama2 on Colab.
1) Installed Transformers from the main branch (and other libraries)
- Build with LLMs for production with Haystack – has 10k stars on GitHub
- Show HN: Haystack – Production-Ready LLM Framework
What are some alternatives?
three.js - JavaScript 3D Library.
langchain - 🦜🔗 Build context-aware reasoning applications
react-three-fiber - 🇨🇭 A React renderer for Three.js
langchain - ⚡ Building applications with LLMs through composability ⚡ [Moved to: https://github.com/langchain-ai/langchain]
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
gpt-neo - An implementation of model parallel GPT-2 and GPT-3-style models using the mesh-tensorflow library.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
BentoML - The most flexible way to serve AI/ML models in production - Build Model Inference Service, LLM APIs, Inference Graph/Pipelines, Compound AI systems, Multi-Modal, RAG as a Service, and more!
model-viewer - Easily display interactive 3D models on the web and in AR!
label-studio - Label Studio is a multi-type data labeling and annotation tool with standardized output format
A-Frame - :a: Web framework for building virtual reality experiences.
jina - ☁️ Build multimodal AI applications with cloud-native stack