Azayaka VS rgbds

Compare Azayaka vs rgbds and see what are their differences.

Azayaka

A cycle-accurate Game Boy and Game Boy Color Emulator, with rewind feature. (by 7thSamurai)

rgbds

Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color (by rednex)
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Azayaka rgbds
4 13
29 1,261
- 2.1%
0.0 9.7
over 1 year ago 8 days ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Azayaka

Posts with mentions or reviews of Azayaka. We have used some of these posts to build our list of alternatives and similar projects.
  • Sound emulation on Game Boy emulator: how to start ?
    1 project | /r/EmuDev | 23 Feb 2023
    If you need some inspiration on how to go about implementing sound functionality, consider checking out my emulator on GitHub. The code is pretty clean and fairly understandable, plus it also passes blargg’s audio test ROM.
  • My New Gameboy Emulator Azayaka
    1 project | /r/EmuDev | 1 Jan 2021
    It constantly checks thar next instruction n' sees if it be a infinite loop. me found thar correct instructions by looking through thar source-code o' thar tests. There be two functions t' detect dis, one fer thar Blargg tests, n' one fer thar Mooneye tests. Here be thar functions t' detect thar loop. Hope that clears it up!
  • Azayaka – Cycle-accurate Gameboy emulator
    1 project | news.ycombinator.com | 27 Dec 2020
  • My new Gameboy emulator Azayaka
    1 project | /r/EmuDev | 26 Dec 2020
    It constantly checks the next instruction and sees if it is an infinite loop. I found the correct instructions by looking through the source-code of the tests. There are two functions to detect this, one for the Blargg tests, and one for the Mooneye tests. Here are the functions to detect the loop. Hope that clears it up!

rgbds

Posts with mentions or reviews of rgbds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-23.

What are some alternatives?

When comparing Azayaka and rgbds you can also consider the following projects:

Petris - A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.

z88dk - The development kit for over a hundred z80 family machines - c compiler, assembler, linker, libraries.

sprite - A Game Boy emulator written in drizzle.

awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

pokecrystal - Disassembly of Pokémon Crystal

ENGAGE - Source code repository for ENGAGE: Battery-Free Game Boy

mgbdis - Game Boy ROM disassembler with RGBDS compatible output

Droneboy - Drone music application for Gameboy

PICO-GB-CART - Using the Raspberry Pi PICO inside the Gameboy

gb-studio - A quick and easy to use drag and drop retro game creator for your favourite handheld video game system

Peanut-GB - A Game Boy (DMG) emulator single header library written in C99. Performance is prioritised over accuracy.

gbpxl - An invisible interface between Game Boy Camera and ESC/POS compatible printers.