AsyncLoadingScreen VS UE4EasyLocalizationTool

Compare AsyncLoadingScreen vs UE4EasyLocalizationTool and see what are their differences.

AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming. (by truong-bui)

UE4EasyLocalizationTool

This plugin introduces a way simpler method of localizing game made in Unreal Engine by simply importing CSV file into engine's localization files. (by zompi2)
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AsyncLoadingScreen UE4EasyLocalizationTool
3 1
969 104
1.3% 1.9%
4.6 7.6
7 days ago 14 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AsyncLoadingScreen

Posts with mentions or reviews of AsyncLoadingScreen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-16.

UE4EasyLocalizationTool

Posts with mentions or reviews of UE4EasyLocalizationTool. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing AsyncLoadingScreen and UE4EasyLocalizationTool you can also consider the following projects:

RealtimeMeshComponent - Unreal Engine 5 plugin component for rendering runtime generated content.

UnrealPakViewer - 查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件

KawaiiPhysics - KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5

UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

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