AstrayFX
SweetFX
AstrayFX | SweetFX | |
---|---|---|
22 | 8 | |
135 | 173 | |
- | - | |
6.0 | 0.0 | |
about 1 month ago | about 1 year ago | |
HLSL | HLSL | |
- | MIT License |
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AstrayFX
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X4 with RTGI
Yeah - right now I currently inject it via Reshade with an unlocked depth buffer + the latest version of RTGI shader with Motion Vectors. I'm also using a filter called NFAA (Normal Filter Anti Aliasing) that helps with the jaggies a lot.
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[FO4] 2 Days ago I shared my fallout 4 modded visuals. I've made another video to show the steps and the settings used to achieve the visuals I had in that video (Do note weather affects visual quite abit). Mods will be in comments
There's a ReShade filter I use (called Smart_Sharp) that's able to detect motion and multiply the sharpening strength. It's not perfect as it takes a split second to catch up (that or I haven't tuned it right) but overall the effect is that'll it look just as sharp in motion as standing still. It's also aware of the depth map so I can use it ignore stuff (particularly, it ignores the gun as those don't blur when in motion)
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
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will it be possible to inject fsr 2.0 like we did with fsr 1?
There technically is, but since it doesn't have access to motion vectors for obvious reasons it's more akin to per-pixel motion blur which I guess you can categorize as a form of anti aliasing, but certainly not what we normally understand as TAA. The existence of such a generic post-processing shader does confuse some people and lead them to assume TAA-like things like FSR 2.0 could eventually be generically injected which of course it can't.
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Is the default CAS in ReShade the best sharpening out there for Reshade? If yes, what amount do you think is the best from 1080p to 720p?
So Smart Sharp?
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Can't install Shader
I tried installing AstrayFX but for some reason ingame (Total War Warhammer III) I can't actually find the shaders in the list.
- PSA: Using reshade instead of Warhammer 3's AA and lighting/fog improves campaign fps
- any free ray tracing shaders worth trying?
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How's the new DLSS and FSR settings working for you?
DLAA is in the AstrayFX Depth3D respository.
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Jagged edges and flickering?
Here's the shader link for now. Was on mobile when I initially replied.
SweetFX
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How to increase contrast for games
Download all the shaders/textures from the ReShade and SweetFX repositories. Merge them, you should have a single Shaders folder with all shaders and a single Textures folder with all textures.
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NoBloom Patch
https://github.com/CeeJayDK/SweetFX/tree/master/Shaders (Tonemap) https://github.com/bacondither/reshade-shaders/tree/ReShade-4.0/Shaders (Colorfullness)
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
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u/fholger created a mod to enable AMD's FidelityFX Super Resolution in SteamVR games
I've tested the sharpening filters quite a lot in the past few weeks, the Filmic Anamorphic Sharpen to my eyes is too sharp, it seems to add some kind of whiteness around objects, CAS is fine, but it doesn't sharpen much with default settings, DELC seems to be the best with its default settings.
- Is there a way to find out where the reshade installer sources all the various shaders from? Can't use the installer under WINE so I need to get them manually
- Radeon Image Sharpening is really fantastic!
- Can we get a color filter feature in the Adrenaline driver similar to Nvidia? This really does give Nvidia users an advantage in some competitive games such as Warzone.
What are some alternatives?
Pirate-Shaders - A set of shaders of Reshade3
reshade-shaders - A collection of post-processing shaders written for ReShade.
qUINT - Collection of general-purpose effects for the ReShade shader injector.
Depth3D - Depth Based 3D & Other post-process shaders
openvr_fsr - Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
reshade-shaders - Shaders for ReShade
reshade-shaders - Shaders that in no way make your game any more appealing. Use them anyways. [Moved to: https://github.com/Radegast-FFXIV/Warp-FX]
fubax-shaders - A collection of post-processing shaders written for ReShade that I contribute to.
reshade-vrtoolkit - Modular shader to enhance you HMD clarity & sharpness with minimal performance impact.