NoBloom Patch

This page summarizes the projects mentioned and recommended in the original post on /r/saltandsanctuary

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  • SweetFX

    https://github.com/CeeJayDK/SweetFX/tree/master/Shaders (Tonemap) https://github.com/bacondither/reshade-shaders/tree/ReShade-4.0/Shaders (Colorfullness)

  • reshade-shaders

    A shader framework to manage post-processing effects written for the ReShade injector. (by bacondither)

    https://github.com/CeeJayDK/SweetFX/tree/master/Shaders (Tonemap) https://github.com/bacondither/reshade-shaders/tree/ReShade-4.0/Shaders (Colorfullness)

  • InfluxDB

    Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.

  • reshade

    A generic post-processing injector for games and video software.

    Because bloom tint pass is removed (or rather configured to do almost nothing), this also effectively removes the "fake light" effect aka color tinting from light sources. In order to mitigate some drawbacks, you can use Reshade to do color-correction and tonemap passes. Some shaders:

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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