NoBloom Patch

This page summarizes the projects mentioned and recommended in the original post on /r/saltandsanctuary

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  • SweetFX

  • https://github.com/CeeJayDK/SweetFX/tree/master/Shaders (Tonemap) https://github.com/bacondither/reshade-shaders/tree/ReShade-4.0/Shaders (Colorfullness)

  • reshade-shaders

    A shader framework to manage post-processing effects written for the ReShade injector. (by bacondither)

  • https://github.com/CeeJayDK/SweetFX/tree/master/Shaders (Tonemap) https://github.com/bacondither/reshade-shaders/tree/ReShade-4.0/Shaders (Colorfullness)

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • reshade

    A generic post-processing injector for games and video software.

  • Because bloom tint pass is removed (or rather configured to do almost nothing), this also effectively removes the "fake light" effect aka color tinting from light sources. In order to mitigate some drawbacks, you can use Reshade to do color-correction and tonemap passes. Some shaders:

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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