Arcadia
cl-cookbook
Arcadia | cl-cookbook | |
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6 | 51 | |
1,670 | 895 | |
0.0% | 0.6% | |
0.0 | 8.8 | |
about 1 year ago | 3 days ago | |
Clojure | JavaScript | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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Arcadia
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Do you use MonoBehaviours to implement behavior?
If ECS gets too boiler-platey for my liking I might try some of the "don't use MonoBehaviours" approaches people have suggested, perhaps with F# bundled into a .dll. I also saw that some mad scientists had bridged the gap between Clojure and Unity via a framework called Arcadia - we'll see!
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interested in learning lisp, (specifically for games, but also for everything else including tui and gui applications for linux. currently have next to no programming knowledge, can i get forwarded some resources and some tips on what exactly i should do? any videos i should watch?
arcadia adds clojure (a lisp) to unity as a scripting language. You get to use a very good and well documented 3d game engine while still scripting stuff in your game in a lisp. there's a godot version too. The blender>unity/godot pipeline is pretty easy and documented. However, these game engines themselves are a lot to learn for your first game, especially if you're doing unorthodox stuff with them such as using lisp you won't find many tutorials.
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Where Lisp Fails: at Turning People into Fungible Cogs.
Nowadays, Clojure can be used for this sort of stuff. Arcadia has been used to make real world games. Lead developer gave a talk about it a few years ago.
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Godot appreciation post
Clojure started out on the CLR before the decision was made to focus on the JVM instead, and some people still maintain an unofficial ClojureCLR port. Some people used that to make Arcadia, which builds on ClojureCLR to make it work in Unity. Here's an old video of someone Clojure's REPL-driven development to make on-the-fly scene changes, kind of cool.
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Unsure what to do with Clojure
Arcadia uses ClojureCLR to work with Clojure in unity. Also Godot engine version.
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Compiling a Lisp to x86_64 (2020)
My understanding is that the Clojure community points everyone to Arcadia[0] since it's maintained and a bit more public about what their exact goals are. Unfortunately, neither are terribly well documented and so I've not personally used either
[0]: https://github.com/arcadia-unity/arcadia
cl-cookbook
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The Loudest Lisp Program
But after you get past some basic weird stuff, it's a quite wonderful language.
> I can only speak for myself, but I definitely reason about code outside in rather than inside out.
You can indent code to make it much easier to "parse", and use some macros that turn the code inside/out, it's more readable than most other languages.
The CL cookbook is an excellent resource, and this page links to several other excellent resources and books you can read for free online: https://lispcookbook.github.io/cl-cookbook/
The "new docs" also present the documentation in a "modern" looking way (rather than the 90's looks of what you get if you Google around): https://lisp-docs.github.io/cl-language-reference/
About other Lisps...
The Racket Guide is definitely not "bone-dry": https://docs.racket-lang.org/guide/intro.html
It is well written and looks very beautiful to me.
On another Scheme, I find Guile docs also great: https://www.gnu.org/software/guile/manual/html_node/index.ht...
They may be a bit more "dry" but they're to the point and very readable! In fact, I think Lisp languages tend to have great documentation.
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Gamedev in Lisp. Part 1: ECS and Metalinguistic Abstraction
> the problem with Lisp is that it's sorta bundled with Emacs
What's the problems with Alive, SLT, Slyblime, and Vlime? I mean, I use Emacs, but I was using Emacs before getting into Scheme and CL anyway.
> Every website that teaches Lisp is in ugly HTML+CSS-only style
I dunno, I feel like the Community Spec (<https://cl-community-spec.github.io/pages/index.html>) and the Cookbook (<https://lispcookbook.github.io/cl-cookbook/>) are fine.
> I like the philosophy of (s-exp) but modern lisps have ruined its simplicity for me by introducing additional bracket notations [like this].
Yes, that additional notation is a terrible blight on the perfection that is S-expressions, I wholeheartedly agree.
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Common Lisp: An Interactive Approach (1992) [pdf]
check out the editor section, there's more than Emacs these days: https://lispcookbook.github.io/cl-cookbook/editor-support.ht...
- https://github.com/CodyReichert/awesome-cl for libraries
- https://www.classcentral.com/report/best-lisp-courses/#ancho...
- a recent overview of the ecosystem: https://lisp-journey.gitlab.io/blog/these-years-in-common-li... (shameless plug, on HN: https://news.ycombinator.com/item?id=34321090)
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A few newbie questions about lisp
Q4: the Cookbook should get you straight to the point: build a website, web scraper, DB access, reference of data structures… https://lispcookbook.github.io/cl-cookbook/
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How to Understand and Use Common Lisp
It's a good book!
Modern companions would be:
- the Cookbook: https://lispcookbook.github.io/cl-cookbook/ (check out the editors section: Atom/Pulsar, VSCode, Sublime, Jetbrains, Lem...)
- https://github.com/CodyReichert/awesome-cl to find libraries
Also:
- https://stevelosh.com/blog/2018/08/a-road-to-common-lisp/
- https://news.ycombinator.com/item?id=34321090 2022 in review
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Peter Norvig – Paradigms of AI Programming Case Studies in Common Lisp
https://leanpub.com/lovinglisp -- this one is great, and the first thing I recommend
https://lispcookbook.github.io/cl-cookbook/ -- also great and up to date
https://awesome-cl.com/ -- for anything else.
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A new video about image-based development in Common Lisp (please, turn on EN subs)
Little help to boost your videos: https://lispcookbook.github.io/cl-cookbook/ look at the banner. Cheers.
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Good short documentation for CL functions (etc.) available?
For more beginner-friendly, I suggest P. Siebels Practical Common Lisp or The CL Cookbook. Both of those should be available in Emacs info format! If authors are lurking in here :-)
- Common Lisp and Music Composition
- A much needed cookbook for the Lisp-curious (and learning)
What are some alternatives?
ArcadiaGodot
coalton - Coalton is an efficient, statically typed functional programming language that supercharges Common Lisp.
libpython-clj - Python bindings for Clojure
racket - The Racket repository
godot-fsharp-tools - A Godot Engine plugin to simplify using F# through the C# Mono language.
woo - A fast non-blocking HTTP server on top of libev
obelix - Obelix: a purely functional static site generator
roswell - intended to be a launcher for a major lisp environment that just works.
looped-in - A browser extension that displays Hacker News comments for the current webpage
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
cljs-tetris
awesome-cl - A curated list of awesome Common Lisp frameworks, libraries and other shiny stuff.