Arcadia VS cljs-tetris

Compare Arcadia vs cljs-tetris and see what are their differences.

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
Arcadia cljs-tetris
6 2
1,670 3
0.0% -
0.0 0.0
about 1 year ago about 1 year ago
Clojure HTML
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Arcadia

Posts with mentions or reviews of Arcadia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-23.

cljs-tetris

Posts with mentions or reviews of cljs-tetris. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-09.
  • Not sure why but I think I use event-driven-loop too much
    1 project | /r/Clojure | 22 Aug 2021
    For instance I did this Tetris some time ago, it uses the loop:https://github.com/Invertisment/cljs-tetris It's quite a simple app and that's totally fine. But what if I'd like to separate some core part of its logic into a second loop? And what about larger apps? This blog proposes mirroring as a solution but I don't think it works for everything: https://martinfowler.com/articles/lmax.html
  • Unsure what to do with Clojure
    10 projects | /r/Clojure | 9 Jun 2021

What are some alternatives?

When comparing Arcadia and cljs-tetris you can also consider the following projects:

ArcadiaGodot

libpython-clj - Python bindings for Clojure

jme-clj - A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine

godot-fsharp-tools - A Godot Engine plugin to simplify using F# through the C# Mono language.

unifydb - A time-traveling graph database

obelix - Obelix: a purely functional static site generator

looped-in - A browser extension that displays Hacker News comments for the current webpage

trial - A fully-fledged Common Lisp game engine

babashka - Native, fast starting Clojure interpreter for scripting