AliceVision VS TeleSculptor

Compare AliceVision vs TeleSculptor and see what are their differences.

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AliceVision TeleSculptor
5 2
2,837 578
0.6% 0.0%
9.7 0.0
2 days ago almost 2 years ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AliceVision

Posts with mentions or reviews of AliceVision. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-12.

TeleSculptor

Posts with mentions or reviews of TeleSculptor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-20.

What are some alternatives?

When comparing AliceVision and TeleSculptor you can also consider the following projects:

Meshroom - 3D Reconstruction Software

compressonator - Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

meshroomcl - MeshroomCL: An OpenCL implementation of photogrammetry with the Meshroom interface

Skybolt - Planetary rendering engine and aerospace simulation tools

ceres-solver - A large scale non-linear optimization library

ErgoWarp - Design Log and OpenSCAD code repo for Custom Split Keyboard

OpenMVG (open Multiple View Geometry) - open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.

TheiaSfM - An open source library for multiview geometry and structure from motion

treemaker - A computational origami tool for generating crease patterns from tree diagrams

DAGSfM - Distributed and Graph-based Structure from Motion. This project includes the official implementation of our Pattern Recognition 2020 paper: Graph-Based Parallel Large Scale Structure from Motion.

Colosseum - Open source simulator for autonomous robotics built on Unreal Engine with support for Unity