darknet VS wgpu

Compare darknet vs wgpu and see what are their differences.

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darknet wgpu
62 195
21,434 10,910
- 4.7%
7.0 9.9
about 1 month ago 1 day ago
C Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

darknet

Posts with mentions or reviews of darknet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-21.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing darknet and wgpu you can also consider the following projects:

yolov5 - YOLOv5 🚀 in PyTorch > ONNX > CoreML > TFLite

vulkano - Safe and rich Rust wrapper around the Vulkan API

tensorflow-yolov4-tflite - YOLOv4, YOLOv4-tiny, YOLOv3, YOLOv3-tiny Implemented in Tensorflow 2.0, Android. Convert YOLO v4 .weights tensorflow, tensorrt and tflite

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

tensorflow-yolo-v3 - Implementation of YOLO v3 object detector in Tensorflow (TF-Slim)

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

efficientdet-pytorch - A PyTorch impl of EfficientDet faithful to the original Google impl w/ ported weights

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

yolor - implementation of paper - You Only Learn One Representation: Unified Network for Multiple Tasks (https://arxiv.org/abs/2105.04206)

bevy - A refreshingly simple data-driven game engine built in Rust

darknet_ros - YOLO ROS: Real-Time Object Detection for ROS

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.