Airshipper
veloren
Airshipper | veloren | |
---|---|---|
15 | 60 | |
245 | - | |
2.0% | - | |
7.3 | - | |
10 days ago | - | |
Rust | ||
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Airshipper
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Airshipper 0.10.0 released
Windows user will get it by the usual auto-update, AUR is already updated. Flathub will update soon. All downloads can be found here: https://veloren.net/download/
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help pls
You can follow flathub installation : https://veloren.net/download/
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Veloren Multiplayer Problem
Most probably you have out-of-date version. First, you should have Airshipper launcher installed. Then run game using the launcher and it will be up-to-date. If you get the message again, probably you should quit the game, press "Update" button in the launcher and launch updated version. Also see https://veloren.net/download/
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Veloren fresh release, but both flatpak and snap are out of date and even the launcher doesn't work
According to the Veloren website, provided they’re using the net.veloren.airshipper flatpak, it is official. The unofficial Veloren/Airshipper packages are the Ubuntu PPA and Copr RPM packages
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Veloren is releasing 0.13!
To join, you can download the game for free at veloren.net and create an account, then launch the game and hop on the default server. See you there!
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Veloren is a multiplayer voxel RPG written in Rust
Interestingly their launcher GitHub readme provides installation instruction for NixOS users but their website does not mention it.
Launcher GitHub page: https://github.com/veloren/Airshipper
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Veloren 0.12 is here! Veloren is an open-source multiplayer voxel RPG set in a beautiful procedural world. Join the release party today at 18:00 GMT on the public server!
such a cash grab that they're releasing it as free and open source
- Found a game in development that is extremely similar to alpha CW and is free! Check it out, I've been having a ton of fun playing it so far and it gets semi-frequent updates with a plan towards a finished product!
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Howdy, Veloren Community. I need your help once again.
You don't have to be professional for a bug report, the developers will help you if needed, just use the issue section of the repo https://github.com/veloren/Airshipper
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Hello Veloren Community! How do I get into this game? I might become a fan!
Source: https://veloren.net/download/
veloren
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Ask HN: Is Scratch a good tool for teaching coding?
I know that code.org's lessons have a "view the real code" box, helping to ease one into the "here's how to think about problems and structure, but here's the actual JavaScript that underpins it". If you haven't tried that, it may help
I also recently learned that Brilliant uses block-based lessons, too, so there's obviously some there-there
I would guess that a lot of the problem is one of actualization: how does one go from solving "someone else's problems" to one of realizing their own ideas. Based on what I've seen, I'd guess that a Minecraft mod port that maps blockly down into lua would go a long way toward "do some things that materialize change in an environment that is familiar." I haven't used Roblox, but I believe it's similar so if they have a programming language, same-same. I started to suggest using Valoren <https://gitlab.com/veloren/veloren#get-veloren> since it's actual FOSS and thus would be much, much easier to integrate into, but I haven't played it in order to know how much uncanny-valley it would have with any preexisting Minecraft experience
- Veloren
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What’s an actual use case for Rust
Games (Veloren, or check out this website for updates on other games being developed in Rust)
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Veloren Future?
Firstly, it's open-source. That means that all code associated with the project is freely available (it's right here!) and you're welcome to download, modify, recompile, and make changes to it as you wish. In fact, there have already been a few forks of the project that added new items, abilities, bosses, and other such things. Veloren is also released under GPL v3, a license that pretty much ensures that the code will always be open-source, meaning that anybody can take the existing code and remix it, mod it, or otherwise build upon it.
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New license for veloren assets?
I found this on the gitlab https://gitlab.com/veloren/veloren/-/issues/1755
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Veloren won't launch on Fedora 37 with amdgpu Graphics.
sounds like a wayland issue, can you check our https://gitlab.com/veloren/veloren/-/issues list and if you dont find this error, you could help us by opening a bug and giving it a good description: Maybe there is even a workaround in our book:
- Could something like this be implemented in Veloren? I'm not a Dev but this video by LTT makes Async look promising
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C Isn't a Programming Language Anymore
Trying to replace C with something like Rust, is essentially saying that we should rewrite all kernels in Rust. C is the common language because it talks to the kernel, which talks to the hardware.
Forgetting how much would need to be replaced with objectively much slower code, Rust simply cannot do some things. You cannot always make absolute guarantees about memory safety for example when it comes to low-level programming. Sometimes to be fast, you have to make assumptions and take risks.
I am currently watching the Veloron game [1] as an example of how larger Rust projects may begin to look. I see something like this [2] and it doesn't look all dissimilar from C, just with a new syntax. Has writing this game eliminated all bugs? Nope [3]. Maybe there are less segfaults and bad memory management, but this was just one class of bugs.
[1] https://gitlab.com/veloren/veloren
[2] https://gitlab.com/veloren/veloren/-/blob/master/server/src/...
[3] https://gitlab.com/veloren/veloren/-/issues/?sort=closed_des...
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Veloren is a multiplayer voxel RPG written in Rust
Oh dang, looks like it's open source too. licensed under GPLv3 - https://gitlab.com/veloren/veloren
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Veloren Adventures! Spooky Level 5 Dungeon - Happy Halloween!
It's really amazing to see how Veloren has improved over the years. Makes me wonder what we'll see in the future. I was really surprised when I saw the train tracks merge request 😄
What are some alternatives?
learn-wgpu - Guide for using gfx-rs's wgpu library.
bevy - A refreshingly simple data-driven game engine built in Rust
iced_examples - Algunos ejemplos usando el crate Iced de Rust
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
wgpu-rs - Rust bindings to wgpu native library
Airshipper
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
ajour - A World of Warcraft addon manager written in Rust.
watchtower - A process for automating Docker container base image updates.
specs - Specs - Parallel ECS