Veloren is a multiplayer voxel RPG written in Rust

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • veloren

    An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

  • I can't imagine myself being stuck for 10 minutes to see a change happen on screen

    Just take a look at a Veloren dev changing a line, then compiling it: https://www.youtube.com/watch?v=nR2WDBMjkh8&t=976s

    Rust is not made for game dev, this project is the proof, your progress will stall at some point because you won't be able to iterate on your game anymore!

    That's the curse of Rust

    Where are the gamedev that announced using Rust from now on 5 years ago? they still stuck compiling their projects!

    What a disaster: https://github.com/veloren/veloren/blob/master/Cargo.lock

    7.5k LOC just for dependencies..

  • veloren

  • That's actually a mirror, our main repo is on Gitlab :) https://gitlab.com/veloren/veloren/

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  • Airshipper

    The official Veloren launcher! This repository is a mirror. Please submit all PRs and issues on our GitLab page: https://gitlab.com/veloren/airshipper

  • Interestingly their launcher GitHub readme provides installation instruction for NixOS users but their website does not mention it.

    Launcher GitHub page: https://github.com/veloren/Airshipper

  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

  • From their github/cargo.toml it seems to be using "wgpu" (https://sotrh.github.io/learn-wgpu/#what-is-wgpu) which at first glance seems to be an abstraction layer that can fallback to OpenGL/DirectX/etc depend on ng on the platform.

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