AI.NeuralNetwork VS simulator

Compare AI.NeuralNetwork vs simulator and see what are their differences.

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AI.NeuralNetwork simulator
1 4
1 2,196
- 0.0%
0.0 0.0
over 2 years ago about 1 year ago
C# C#
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AI.NeuralNetwork

Posts with mentions or reviews of AI.NeuralNetwork. We have used some of these posts to build our list of alternatives and similar projects.

simulator

Posts with mentions or reviews of simulator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-01.

What are some alternatives?

When comparing AI.NeuralNetwork and simulator you can also consider the following projects:

GeneticSharp - GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).

carla - Open-source simulator for autonomous driving research.

Stanford.NLP for .NET - Stanford NLP for .NET

deepdrive - Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving

ai2thor - An open-source platform for Visual AI.

MissionPlanner - Mission Planner Ground Control Station for ArduPilot (c# .net)

TicTacToe - Tic Tac Toe game, designed to be used to train a Deep Neural Network via Reinforcement Learning (DQN). It can also be played by 2 humans and features a hard coded AI that never looses and will win if you do not do perfect play against it.

AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

Catalyst - 🚀 Catalyst is a C# Natural Language Processing library built for speed. Inspired by spaCy's design, it brings pre-trained models, out-of-the box support for training word and document embeddings, and flexible entity recognition models.

InjectFix - InjectFix is a hot-fix solution library for Unity

UniTask - Provides an efficient allocation free async/await integration for Unity.