simulator
ai2thor
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simulator | ai2thor | |
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4 | 7 | |
2,196 | 1,010 | |
0.8% | 3.6% | |
0.0 | 6.0 | |
about 1 year ago | 5 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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simulator
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Is it possible to train a self driving car on google colab?
I've been trying for a while now and I started thinking it may not be possible. If anyone has managed to train a self-driving car simulator using openai gym on google colab(preferably), or on any remote server (AWS, GCP, ...) please let me know. So far, I tried carla, airsim, svl, deepdrive and they are all equally useless unless run locally with a gui. I'd really appreciate if someone suggests some way that actually can make it possible.
ai2thor
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AI2-THOR, 3D Physics Simulation Platform for Training AI Agents
Website: https://ai2thor.allenai.org/
What are some alternatives?
carla - Open-source simulator for autonomous driving research.
deepdrive - Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
MissionPlanner - Mission Planner Ground Control Station for ArduPilot (c# .net)
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
InjectFix - InjectFix is a hot-fix solution library for Unity
UniTask - Provides an efficient allocation free async/await integration for Unity.
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
MSFS2020-PilotPathRecorder - Record your flight path with key flight information archived during the Microsoft Flight Simulator 2020 flights. Then export that data to a KML file to use with Google Earth for 3 dimensional flight analysis
SharpGLTF - glTF reader and writer for .NET Standard
TotalWarSimulator - Total War Battle simulator for AI research
delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.