7drl-2019 VS pyromancer

Compare 7drl-2019 vs pyromancer and see what are their differences.

7drl-2019

Game for the 7DRL 2019 challenge. (by HexDecimal)
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7drl-2019 pyromancer
1 1
0 0
- -
7.8 4.3
9 days ago 26 days ago
Python C++
GNU Affero General Public License v3.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

7drl-2019

Posts with mentions or reviews of 7drl-2019. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-09.
  • Sharing Saturday #431
    4 projects | /r/roguelikedev | 9 Sep 2022
    It was my failed 2019 7DRL project where I tried to use that game as inspiration, but my experiments with game architecture ruined the code base pretty much immediately. I mostly got as far as making a spaceship generator. Repo Screenshots

pyromancer

Posts with mentions or reviews of pyromancer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-09.
  • Sharing Saturday #431
    4 projects | /r/roguelikedev | 9 Sep 2022
    I've been messing around with the Pyromancer source code. I got it to run on modern systems and now I'm just fixing some last minute bugs I found with libtcod. I have access to 3 projects derived from Pyromancer's engine and I'm trying to learn more about how they work.

What are some alternatives?

When comparing 7drl-2019 and pyromancer you can also consider the following projects:

Castle-Dracula - ASCII rougelike

RayWizard - A game submitted to the 2021 7DRL. You play as a wizard with magical abilities which can alter the terrain around you.

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

tcod-cpp-engine-2022 - A modern roguelike engine made while following the older libtcod tutorials.

Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.