3s-Unity-Stuff
VRC-Cancerspace
3s-Unity-Stuff | VRC-Cancerspace | |
---|---|---|
1 | 3 | |
11 | 129 | |
- | - | |
0.0 | 2.1 | |
over 2 years ago | 8 months ago | |
C# | HLSL | |
MIT License | GNU General Public License v3.0 only |
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3s-Unity-Stuff
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idk if this is common knowledge but
I can add one more EVEN FASTER trick to this! VRChat doesn't use any of the HDRP or other types of compiled shaders, and actually doesn't even use the post processing shaders either (it replaces the settings with a copy on the client) so this takes a lot of time to compile. Not using a ton of different shaders helps a lot, (make everything vrchat mobile standard or something if your stuff works with it!) but, /r/tupper you should know that Float3 made an incredible tool that basically yeets all the shaders that vrchat doesn't use from the compile process. https://github.com/Float3/3s-Unity-Shaders-Scripts/blob/master/Assets/Scripts/3/Editor/ShaderPreProcessor.cs
VRC-Cancerspace
- Assets to make animations [31/05/2023]
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Screenspace 3d object shader?
Alright I see, so you don't have access to the camera game object. Then you basically need to get the camera position from within the shader. If all you need is screen space I found a GitHub project from just googling that. https://github.com/AkaiMage/VRC-Cancerspace
- Anyone know how I can experience this?
What are some alternatives?
UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
vrcbce - VRCBilliards: Community Edition
Avatars-3.0-Manager - A tool for managing playable layers and parameters for Avatars 3.0.
CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.
rvc - A 32-bit RISC-V emulator in a shader (and C)
HlslTools - A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.