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Top 22 observer-pattern Open-Source Projects
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Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Kotlin-Algorithms-and-Design-Patterns
This repository contains the most common algorithms and data structures written in the Kotlin language with simple and concise code.
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ReactivePlusPlus
Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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tile
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
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design-patterns
Design large-scale systems / 2022 / Design Patterns: Behavioral, Creational, Structural, etc. @ S.Leschev. Google Engineering Level: L6+ (by sergeyleschev)
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Pharos
Pharos is an Observer pattern framework for Swift that utilizes propertyWrapper. It could help a lot when designing Apps using reactive programming (by hainayanda)
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Scriptable-Events
Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events. (by Jason-Skillman)
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MyNextBook
MyNextBook is an application used to find a new book to read and save it in your list. The main goal here its use this application for studying.
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Quitte
Quitte provides specialized observable properties and expressions with lazy variants and observable collections.
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Look into learning OOP principles, interfaces, dependency injection, etc are key to reduce coupling. Also ignore that other dude in the replies, avoid Unity YouTube content like the plague those videos never teach good practices, for Unity I would suggest MVC, MVVM type patterns, there's some great resources on patterns for games and also some specific Unity architectures that people have created for Unity like SCA Unity.
observer-pattern related posts
- Game dev for a Web developer
- Resources for learning game dev for someone who already knows how to code
- Communication between game engine modules
- Is cyclic dependency actually the result of bad design?
- GitHub - enthought/traits: Observable typed attributes for Python classes
- Traits: Observable typed attributes for Python classes
- Unity C# Cheat Sheet?
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Index
What are some of the best open-source observer-pattern projects? This list will help you:
Project | Stars | |
---|---|---|
1 | Unity-Programming-Patterns | 1,802 |
2 | Ease | 1,258 |
3 | eventpp | 1,230 |
4 | Kotlin-Algorithms-and-Design-Patterns | 799 |
5 | traits | 415 |
6 | observable | 289 |
7 | ReactivePlusPlus | 201 |
8 | tile | 137 |
9 | design-patterns | 36 |
10 | blac | 33 |
11 | u-observers | 31 |
12 | ios-dev-skills | 24 |
13 | Nfy | 12 |
14 | signals | 10 |
15 | observable | 9 |
16 | Pharos | 9 |
17 | Scriptable-Events | 8 |
18 | MyNextBook | 4 |
19 | event | 4 |
20 | Reactive | 4 |
21 | vue-subscription | 3 |
22 | Quitte | 2 |
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