Ray-tracing-from-the-ground-up Alternatives
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Hence, a higher number means a better ray-tracing-from-the-ground-up alternative or higher similarity.
ray-tracing-from-the-ground-up reviews and mentions
Posts with mentions or reviews of ray-tracing-from-the-ground-up.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-11.
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I want to start computer graphics programming
I would recommend the book Ray Tracing from Ground up - Kevin Suffern ... It is an excellent book. However without Ravi's Course or a beginner course in general even that book can be a tough nut. But later with Ravi's second course "Advanced Computer Graphics" it really fills in the gaps. The diagrams are phenomenal. Here is a github repo where someone implemented a lot of the code from the book (leave him a star, the guy is a chill and friendly :-) ).
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Recomendations of references and books to get full into computer graphics
And Kevin Suffern's Raytracing From Ground Up Book. Because it basically covers all of Ravi's Raytracing part and quite some parts of the PBRT Book (could be considered the book before PBRT). Also there are some implementations of the content on github out there.
Stats
Basic ray-tracing-from-the-ground-up repo stats
2
19
10.0
over 4 years ago
hadryansalles/ray-tracing-from-the-ground-up is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of ray-tracing-from-the-ground-up is C++.
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