PostProcessing Alternatives
Similar projects and alternatives to PostProcessing based on common topics and language
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ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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XamarinCommunityToolkit
The Xamarin Community Toolkit is a collection of Animations, Behaviors, Converters, and Effects for mobile development with Xamarin.Forms. It simplifies and demonstrates common developer tasks building iOS, Android, and UWP apps with Xamarin.Forms.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
PostProcessing reviews and mentions
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Reskinned our entire motorcycle physics simulation asset. [More info in the comments]
Post Processing Package v1 [SSR] [Free]
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Drift cars don't need a Slippery Road Ahead sign to drift. [Unity3D] [More Info in the comments]
Simple Livery Creator [for the yellow Japanese livery of the vehicle] Motorsport Environment [For the racing track environment] Post Processing Package v1 [SSR] [Free] Simple Spin Blur [For the smooth spinning tires] [Free] Detailed Tires [custom tires] [Free]
Stats
Unity-Technologies/PostProcessing is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of PostProcessing is C#.
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