PostProcessing VS AmplifyOcclusion-URP

Compare PostProcessing vs AmplifyOcclusion-URP and see what are their differences.

PostProcessing

Post Processing Stack (by Unity-Technologies)
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PostProcessing AmplifyOcclusion-URP
2 2
3,507 146
- -
0.5 10.0
over 2 years ago over 1 year ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PostProcessing

Posts with mentions or reviews of PostProcessing. We have used some of these posts to build our list of alternatives and similar projects.

AmplifyOcclusion-URP

Posts with mentions or reviews of AmplifyOcclusion-URP. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing PostProcessing and AmplifyOcclusion-URP you can also consider the following projects:

ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

UnitySSReflectionURP - Screen Space Reflection for Unity URP (Universal Render Pipeline).

Kino - A collection of custom post processing effects for Unity

OutlineFilter - ⬜ Outline post effect for Unity Urp

three-js-csg - An NPM module for three-csg providing support for ES2015/CommonJS modularity

Magick.NET - The .NET library for ImageMagick

XamarinCommunityToolkit - The Xamarin Community Toolkit is a collection of Animations, Behaviors, Converters, and Effects for mobile development with Xamarin.Forms. It simplifies and demonstrates common developer tasks building iOS, Android, and UWP apps with Xamarin.Forms.