PostProcessing
XamarinCommunityToolkit
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PostProcessing | XamarinCommunityToolkit | |
---|---|---|
2 | 7 | |
3,507 | 1,589 | |
- | -0.3% | |
0.5 | 3.6 | |
over 2 years ago | about 2 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PostProcessing
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Reskinned our entire motorcycle physics simulation asset. [More info in the comments]
Post Processing Package v1 [SSR] [Free]
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Drift cars don't need a Slippery Road Ahead sign to drift. [Unity3D] [More Info in the comments]
Simple Livery Creator [for the yellow Japanese livery of the vehicle] Motorsport Environment [For the racing track environment] Post Processing Package v1 [SSR] [Free] Simple Spin Blur [For the smooth spinning tires] [Free] Detailed Tires [custom tires] [Free]
XamarinCommunityToolkit
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Ripple effect in Xamarin.Android
If you want your controls to have ripple effect in Xamarin.Android you can use the TouchEffect from the Xamarin Community Toolkit, for most use cases it should work well.
- AzureDevops + Xamarin + Netcore
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Is there something new for the Entry Autocomplete Dropdown functionality?
Provided it is .Net Standard any library written for XF3 should work for 4 & 5 but check out the Xamarin Community Toolkit, it has behaviours for autocomplete that may help.
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Le Xamarin Community Toolkit
Fruit de la collaboration entre l'équipe Xamarin et la communauté Open Source, le Xamarin Community Toolkit est à Xamarin.Forms ce que le sabre laser est au Jedi, c'est-à-dire son indispensable complément.
- Give me an idea how to localize formated strings, please...
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CollectionView: SelectionMode with Navigation and LongPress
Xamarin Community Toolkit: TouchEffect
- Tinting Icons and Images in Xamarin.Forms
What are some alternatives?
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Rg.Plugins.Popup - Xamarin Forms popup plugin
Kino - A collection of custom post processing effects for Unity
ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.
three-js-csg - An NPM module for three-csg providing support for ES2015/CommonJS modularity
xamarin-samples - Xamarin code for posts published at dev.to/jefrypozo
Magick.NET - The .NET library for ImageMagick
AiForms.Dialogs - AiForms.Dialogs for Xamarin.Forms
OutlineFilter - ⬜ Outline post effect for Unity Urp
CollectionViewSource.Forms - A CollectionViewSource implementation that supports filtering, sorting and grouping for Xamarin Forms