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Evolve Alternatives
Similar projects and alternatives to Evolve
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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Exotic-Matter-Dimensions
Exotic Matter Dimensions is an incremental game *loosely* based on Antimatter Dimensions.
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Dawn-of-Civilization
The Dawn of Civilization mod for Civilization IV: Beyond the Sword, based on the popular Rhye's and Fall of Civilization mod.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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break_infinity.js
A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
Evolve reviews and mentions
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What requirements are necessary to go for Isolation in Truepath?
It seems I somehow fucked up the possibility to choose Isolation in Truepath (I filed a bug report here: https://github.com/pmotschmann/Evolve/issues/928).
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What are good games to learn by reading its source code? (javascript, maybe?)
Evolve has open source code, and it's somewhat readable. It uses Vue.
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Play offline
Download the game files from https://github.com/pmotschmann/Evolve (you can do this with git, or clicking on "code" near the top right and then downloading the zip, then unzipping that file)
- French string pack
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Tech - Intergalactic Wiki link not working
I had that happen too, then after a while it was corrected: https://github.com/pmotschmann/Evolve/issues/664
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String Packs
that covers most things, not sure what else you are looking for. Just look at the strings.json
- javascript website hosting?
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How do devs handle the math of levels/upgrades scaling upwards?
And many(most?) don't. In fact, many, games, even have, their repos available under permissive license that you can use for your own work.
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(Mild spoilers for late-game resets) Question about a race found in the source code
While I was searching, though, I realized that one of the files (space.js line 5768 at the time of writing) contains the data for a "zombie" species: A tooltip, a description, planet names, etc etc... Seemingly everything needed for a playable race. They don't appear to have any traits, and they seem to be related to the custom race mechanic in some way, but since I haven't reached that point yet I can't really make sense of the code. Are they a placeholder in case something goes wrong? Or maybe is it just the set of default options that first come up when creating a custom race?
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A note from our sponsor - WorkOS
workos.com | 29 Apr 2024
Stats
pmotschmann/Evolve is an open source project licensed under Mozilla Public License 2.0 which is an OSI approved license.
The primary programming language of Evolve is JavaScript.
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