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While I was searching, though, I realized that one of the files (space.js line 5768 at the time of writing) contains the data for a "zombie" species: A tooltip, a description, planet names, etc etc... Seemingly everything needed for a playable race. They don't appear to have any traits, and they seem to be related to the custom race mechanic in some way, but since I haven't reached that point yet I can't really make sense of the code. Are they a placeholder in case something goes wrong? Or maybe is it just the set of default options that first come up when creating a custom race?