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nntp-rs reviews and mentions
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Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
Not for UDP servers, but I built something like this for TCP. See the SO_REUSEPORT code and the executor per thread code from my NNTP server project (which I no longer work on, I don't run NNTP servers anymore - the Rust server was up in #3 of the NNTP servers in the world at some point though, pushing 10s of Gbit/sec).
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Setting up a local only NNTP server to collaborate in a group?
I was intrigued, so I did a search for a modern NNTP server. This one looks promising: https://github.com/miquels/nntp-rs. A WIP, but sounds like it can handle all READER commands.
Stats
miquels/nntp-rs is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of nntp-rs is Rust.
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