nntp-rs
monoio
nntp-rs | monoio | |
---|---|---|
2 | 23 | |
26 | 3,658 | |
- | 4.9% | |
2.6 | 8.0 | |
over 2 years ago | 17 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nntp-rs
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Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
Not for UDP servers, but I built something like this for TCP. See the SO_REUSEPORT code and the executor per thread code from my NNTP server project (which I no longer work on, I don't run NNTP servers anymore - the Rust server was up in #3 of the NNTP servers in the world at some point though, pushing 10s of Gbit/sec).
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Setting up a local only NNTP server to collaborate in a group?
I was intrigued, so I did a search for a modern NNTP server. This one looks promising: https://github.com/miquels/nntp-rs. A WIP, but sounds like it can handle all READER commands.
monoio
- How to Visualize and Analyze Data in Open Source Communities
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Core to Core Latency Data on Large Systems
There is also another thread-per-core implementation by ByteDance (TikTok) for Rust called Monoio with benchmarks[0] comparing it to Tokio and Glommio.
[0] https://github.com/bytedance/monoio/blob/master/docs/en/benc...
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The State of Async Rust
My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.
https://github.com/smol-rs/smol looks promising simply for being minimal
https://github.com/bytedance/monoio looks potentially easier to work with than tokio
https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.
I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.
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Why does Actix-web's handler not require Send?
I assume Tokio itself, see e.g monoio or glommio, but also Seastar for C++.
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Introducing `rudis`: A Sharded, Concurrent Mini Redis with Web Interface in Rust
I think monoio is also thread-per-core but also iouring https://github.com/bytedance/monoio. I don't know how you would shard certain keys into different threads, but if you can do that deterministically then there could be a significant speed up.
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How does async Rust work
I believe this is also "thread-per-core".
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Oxy is Cloudflare's Rust-based next generation proxy framework
Bytedance has their in-house monoio <https://github.com/bytedance/monoio> (supports io-uring) but it requires rust nightly.
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Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
There's another thread-per-core runtime called https://github.com/bytedance/monoio
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Blessed.rs – An unofficial guide to the Rust ecosystem
It's worth mentioning: Under "Async Executors", for "io_uring" there is only "Glommio"
I recently found out that ByteDance has a competitor library which supposedly has better performance:
https://github.com/bytedance/monoio
https://github.com/DataDog/glommio/issues/554
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hyper v1.0.0 Release Candidate 1
I see that, I also tried with monoio, but the developer of that runtime mentioned that https://github.com/bytedance/monoio/blob/master/examples/hyper_server.rs might have soundness issues
What are some alternatives?
nntp-proxy - simple NNTP proxy with SSL support
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
Jitsi Video Bridge - Jitsi Videobridge is a WebRTC compatible video router or SFU that lets build highly scalable video conferencing infrastructure (i.e., up to hundreds of conferences per server).
tokio-uring - An io_uring backed runtime for Rust
sydent - Sydent: Reference Matrix Identity Server
delimited
config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).
wg-async - Working group dedicated to improving the foundations of Async I/O in Rust
cap-std - Capability-oriented version of the Rust standard library
actix-net - A collection of lower-level libraries for composable network services.
Tide - Fast and friendly HTTP server framework for async Rust
MIO - Metal I/O library for Rust.