mini_gl_fb

By shivshank

Mini_gl_fb Alternatives

Similar projects and alternatives to mini_gl_fb

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better mini_gl_fb alternative or higher similarity.

mini_gl_fb reviews and mentions

Posts with mentions or reviews of mini_gl_fb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-15.
  • placing pixels
    4 projects | /r/rust_gamedev | 15 May 2023
    Well, it depends on how you use it; writing to an image buffer isn't much less efficient than writing to any normal buffer (in fact, although displaying your scene to a window efficiently is important, your main bottleneck will be the actual ray tracing loop). You may want to read this article for a practical example of using an ImageBuffer to create and draw a texture with Piston. Other window backends you could use, apart from pixels which was already mentioned in another comment, include minifb and Mini GL, though I haven't personally used them.

Stats

Basic mini_gl_fb repo stats
1
11
10.0
almost 3 years ago

The primary programming language of mini_gl_fb is Rust.


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