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Minecraft-wayland Alternatives
Similar projects and alternatives to minecraft-wayland
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better minecraft-wayland alternative or higher similarity.
minecraft-wayland reviews and mentions
Posts with mentions or reviews of minecraft-wayland.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-01.
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Wayland Minecraft jump while sprinting
Are you using the patched GLFW?
- OpenGL issue in Minecraft with Nvidia
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Package diff patching
I'm making an attempt to make Minecraft run natively on Wayland using these instructions. One of the steps is to patch libglfw, provided by the glfw-wayland package. I have no experience with compiling xbps packages from source or applying diff patches.
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How to get Minecraft running on pure Wayland?
Download the one-nineteen branch and unzip then inside the folder run makepkg https://github.com/Admicos/minecraft-wayland/tree/one-nineteen
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are there any solutions/workarounds to running and playing older versions of minecraft (< 1.13) on wayland without massive flickering issues?
for 1.13 and onwards, theres a guide here that makes the game use a patched GLFW version to run (effectively) nativly on wayland with some (if any) performance loss.
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Why is my configuration.nix producing infinite recursion?
Once that's corrected, I think you chose the patch url wrong given that all it is is a README change, which you even filter out. I assume you want the .patches that were committed to the upstream repo?
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Pop _OS to use it own desktop environment, written in Rust
I followed this guide.
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Applying patches to GLFW
prev: final: { glfw = glfw.override (oldAttrs: rec { patches = oldAttrs.patches ++ [ (prev.fetchpatch { url = "https://github.com/Admicos/minecraft-wayland/commit/ceda97a3f0717050f27093ed2b6682b29415e8d1.patch"; sha256 = "0000000000000000000000000000000000000000000000000000"; excludes = [ ".SRCINFO" "PKGBUILD" "README.md" ]; }) ]; }); }
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Portage not patching?
I have four different .patch-files (from here) in /etc/portage/patches/media-libs/glfw/ and expected portage to automatically apply these patches when emerging media-libs/glfw, but it somehow doesn't.
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[OpenJDK] Call for Discussion: New Project to support the Wayland display server on Linux
Already possible.
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Stats
Basic minecraft-wayland repo stats
13
237
0.0
7 months ago
The primary programming language of minecraft-wayland is Shell.
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