minecraft-wayland
void-packages
minecraft-wayland | void-packages | |
---|---|---|
13 | 671 | |
240 | 2,378 | |
- | 1.3% | |
0.0 | 10.0 | |
7 months ago | 5 days ago | |
Shell | Shell | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
minecraft-wayland
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Wayland Minecraft jump while sprinting
Are you using the patched GLFW?
- OpenGL issue in Minecraft with Nvidia
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Package diff patching
I'm making an attempt to make Minecraft run natively on Wayland using these instructions. One of the steps is to patch libglfw, provided by the glfw-wayland package. I have no experience with compiling xbps packages from source or applying diff patches.
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How to get Minecraft running on pure Wayland?
Download the one-nineteen branch and unzip then inside the folder run makepkg https://github.com/Admicos/minecraft-wayland/tree/one-nineteen
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are there any solutions/workarounds to running and playing older versions of minecraft (< 1.13) on wayland without massive flickering issues?
for 1.13 and onwards, theres a guide here that makes the game use a patched GLFW version to run (effectively) nativly on wayland with some (if any) performance loss.
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Why is my configuration.nix producing infinite recursion?
Once that's corrected, I think you chose the patch url wrong given that all it is is a README change, which you even filter out. I assume you want the .patches that were committed to the upstream repo?
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Pop _OS to use it own desktop environment, written in Rust
I followed this guide.
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Applying patches to GLFW
prev: final: { glfw = glfw.override (oldAttrs: rec { patches = oldAttrs.patches ++ [ (prev.fetchpatch { url = "https://github.com/Admicos/minecraft-wayland/commit/ceda97a3f0717050f27093ed2b6682b29415e8d1.patch"; sha256 = "0000000000000000000000000000000000000000000000000000"; excludes = [ ".SRCINFO" "PKGBUILD" "README.md" ]; }) ]; }); }
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Portage not patching?
I have four different .patch-files (from here) in /etc/portage/patches/media-libs/glfw/ and expected portage to automatically apply these patches when emerging media-libs/glfw, but it somehow doesn't.
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[OpenJDK] Call for Discussion: New Project to support the Wayland display server on Linux
Already possible.
void-packages
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Damn Small Linux 2024
I was looking for a lightweight OS to run on old Asus Eee PC 1005 HA, which uses a 32-bit Intel Atom N270 processor. I installed Void Linux (https://voidlinux.org/).
I may give DSL 2024 a try and see how it compares.
- Chimera Linux
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When are we ditching systemd?
Linux Void
- Une nouvelle mise à jour de Systemd permettra à Linux de bénéficier de l'infâme "écran bleu de la mort" de Windows, mais la fonctionnalité a reçu un accueil très mitigé
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How do I update one of these premade ESP32 boards?
My computer is running Void Linux and it has only a wired network connection. I can hook up my phone for USB tethering if I need to connect to the WiFi of the ESP32. How do I update the software without downloading some shady programs from filesharing site links on my system? I have the Arduino IDE and the esptool.py script installed.
- Linuxi kasutaja, mis distrot kodus kasutad ja millest see valik?
- I want to be a packager
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Hyphens, minus, and dashes in Debian man pages
Classic "everyone is using the software wrong, but it's the fault of everyone, and not the software".
Some distros like Void seem to patch this out.[1]
From mandoc/mdocml's mandoc_char(7) [2]
In roff(7) documents, the minus sign is normally written as ‘\-’. In manual pages, some style guides recommend to also use ‘\-’ if an ASCII 0x2d “hyphen-minus” output glyph that can be copied and pasted is desired in output modes supporting it, for example in -T utf8 and -T html. But currently, no practically relevant manual page formatter requires that subtlety, so in manual pages, it is sufficient to write plain ‘-’ to represent hyphen, minus, and hyphen-minus.
Which is the common-sense thing to do.
Meanwhile, GNU projects become increasingly less relevant due to obnoxiousness like this.
In general the amount of wankery of "the correct hyphen" is staggering.
[1]: https://man.openbsd.org/mandoc_char
[2]: https://github.com/void-linux/void-packages/blob/20c66829134...
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Thoughts on Void Linux?
So I was about to configure a new Archlinux build on my PC and came across Void Linux. I had already read about it a year ago but never researched it in depth. I know that is a Linux distribution made from scratch, with a different package manager and so on. Void Linux users or people who have tried it, what are your thoughts on it? Do you think the PM is easy to use? what about updates and bugs? what desktop or Tilling Window Manager do you use? could you tell me about it?
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Question about python venv
Good news about dbus-next: https://github.com/void-linux/void-packages/pull/46760
What are some alternatives?
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
AppImageLauncher - Helper application for Linux distributions serving as a kind of "entry point" for running and integrating AppImages
Minecraft-Performance-Flags-Benchmarks - Sane, Benchmarked Java Flags and Tweaks for Minecraft
ungoogled-chromium - Google Chromium, sans integration with Google
gentoo - Official Gentoo ebuild repository
nix - Nix, the purely functional package manager
sway - i3-compatible Wayland compositor
xdeb - XDEB - Convert deb (Debian) packages to xbps (Void Linux)
linux-surface - Linux Kernel for Surface Devices
picom - A lightweight compositor for X11
dwm - LEV Linux's window manager (a fork of dwm)
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds