Libwinmedia Alternatives
Similar projects and alternatives to libwinmedia
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flutter_audio_desktop
Discontinued [WIP] An 🎵 audio playback library for Flutter Desktop. Supports Windows & Linux. Based on miniaudio.
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AV-converter
A web app to convert an audio/video file to another format. Client side conversion means that your file does not get uploaded to a server. You can also download YouTube videos at the /yt endpoint.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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tageditor
A tag editor with Qt GUI and command-line interface supporting MP4/M4A/AAC (iTunes), ID3, Vorbis, Opus, FLAC and Matroska
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tinytag
Python library for reading audio file metadata, duration of MP3, OGG, OPUS, MP4, M4A, FLAC, WMA, Wave, AIFF and a few more
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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flutter_flatpak_example
An example of how to package a Flutter application as a Flatpak for distribution on Linux, using the default counter example app.
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ffmpegfs
FUSE-based transcoding filesystem with video support from many formats to FLAC, MP4, TS, WebM, OGG, MP3, HLS, and others.
libwinmedia reviews and mentions
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Finamp Roadmap/Vague Explanation of What I’ve got Planned
GStreamer backend for the just_audio package - Finamp uses the awesome just_audio package for audio playback. Currently, it uses the OS’s native system for audio playback (ExoPlayer on Android and AVQueuePlayer on iOS/macOS). These work, but there are a few annoying limitations, especially on iOS. For example, iOS doesn’t support Vorbis and OPUS (well, they do but only in the .caf container that literally nobody uses). GStreamer paired with its ffmpeg plug-ins should play pretty much every format, even weird stuff like DSD audio. A GStreamer backend would also be great for desktop support - just_audio only supports Linux and Windows through the libwinmedia package, which has been discontinued by the owner for reasons that I agree with, such as it using a whole webview for Linux support. It should be noted that I’ve only really done background reading on this project, so it may not work out entirely. For example, if it turns out that stuff like AirPlay doesn’t work, I may not use this backend for iOS
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Audio Player plugin for Windows
https://github.com/harmonoid/libwinmedia is discontinued and only works on limited number of devices https://pub.dev/packages/flutter_vlc_player is too performance-heavy and causes UI lag spikes in my use-case
Stats
harmonoid/libwinmedia is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of libwinmedia is C++.
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