[Archived] A cross-platform simple media playback library for C/C++.
GStreamer backend for the just_audio package - Finamp uses the awesome just_audio package for audio playback. Currently, it uses the OS’s native system for audio playback (ExoPlayer on Android and AVQueuePlayer on iOS/macOS). These work, but there are a few annoying limitations, especially on iOS. For example, iOS doesn’t support Vorbis and OPUS (well, they do but only in the .caf container that literally nobody uses). GStreamer paired with its ffmpeg plug-ins should play pretty much every format, even weird stuff like DSD audio. A GStreamer backend would also be great for desktop support - just_audio only supports Linux and Windows through the libwinmedia package, which has been discontinued by the owner for reasons that I agree with, such as it using a whole webview for Linux support. It should be noted that I’ve only really done background reading on this project, so it may not work out entirely. For example, if it turns out that stuff like AirPlay doesn’t work, I may not use this backend for iOS
Ableton mp3s are huge?!
1 project | reddit.com/r/ableton | 18 Jun 2022
What would be the best way to fill a tiny house with excellent audio?
2 projects | reddit.com/r/audiophile | 13 Jun 2022
Best method to rip audiobooks on CD to a format to listen with iPhone?
1 project | reddit.com/r/audiobooks | 9 Jun 2022
Getting an odd error I have never seen before in exact audio copy (more information in the comments)
1 project | reddit.com/r/audio | 9 Jun 2022
is there any looper program for PC?
2 projects | reddit.com/r/WeAreTheMusicMakers | 4 Jun 2022